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    Aasimar

    This supernaturally beautiful woman looks human, yet emanates a strange sense of calm and benevolence.
    Aasimar CR 1/2

    XP 200
    Aasimar cleric 1
    NG Medium outsider (native)
    Init +0; Senses darkvision 60 ft.; Perception +5

    DEFENSE

    AC 15, touch 10, flat-footed 15 (+5 armor)
    hp 11 (1d8+3)
    Fort +4, Ref +0, Will +5
    Resist acid 5, cold 5, electricity 5

    OFFENSE

    Speed 30 ft. (20 ft. in armor)
    Melee heavy mace –1 (1d8–1)
    Ranged light crossbow +0 (1d8/19–20)
    Special Attacks channel positive energy (5/day, 1d6, DC 12); rebuke death (1d4+1, 6/day); touch of good (6/day)
    Spell-Like Abilities (CL 1st)

    1/daydaylight

    Spells Prepared (CL 1st)

    1stbless, command (DC 14), protection from evilD
    0th (at will)–detect magic, guidance, stabilize

    D domain spell; Domains Good, Healing

    STATISTICS

    Str 8, Dex 10, Con 14, Int 13, Wis 17, Cha 14
    Base Atk +0; CMB –1; CMD 9
    Feats Turn Undead
    Skills Diplomacy +8, Heal +7, Knowledge (religion) +5; Racial Modifiers +2 Diplomacy, +2 Perception
    Languages Celestial, Common, Draconic