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Gelatinous Orb


At first glance, the circular outline near the floor on the other side of the room seems little more than a trick of the lighting. Upon closer inspection it is apparent that the orb is comprised of a clear gel-like substance. Unfortunately, at this distance it is already too late to run away, as the orb rolls at you with alarming speed.

Gelatinous Orb CR 2

XP 600
N Tiny ooze
Init +3; Senses blindsight 60 ft.; Perception -5

DEFENSE

AC 16, touch 16, flat-footed 12 (+3 Dex, +1 dodge, +2 size)
hp 31 (3d8+15)
Fort +6; Ref +4; Will -4
Immune electricity, ooze traits

OFFENSE

Speed 50 ft.
Melee slam +7 (1d4 acid damage)
Space 2½ ft.; Reach 0 ft.
Special Attacks engulf head

STATISTICS

Str 10, Dex 17, Con 20, Int —, Wis 1, Cha 1
Base Atk +2; CMB +0; CMD 14 (cannot be tripped)
Feats DodgeB, Weapon FinesseB
SQ ooze traits, transparent

SPECIAL ABILITIES

Engulf Head (Ex)

Gelatinous orbs have the uncanny ability to jump up and land on a Medium-sized or smaller creature’s head, completely engulfing it as a standard action. It cannot make a slam attack during a round in which it engulfs. Opponents can either make an attack of opportunity against the ooze, or a saving throw versus the attack, but not both. If the target forgoes the opportunity attack, it may instead make a DC 13 Reflex save to avoid having its head engulfed. If the save fails, or the target instead opted to make an opportunity attack, the target takes 1d4 acid damage, is blinded, deafened, nauseated, and is in danger of suffocating every round that its head is engulfed. Any attack against a gelatinous orb that has engulfed an opponent’s head has a 50% chance of targeting the engulfed opponent instead.

Transparent (Ex)

A gelatinous orb is clear and colorless. A DC 15 Perception check is required to notice a motionless orb.

ECOLOGY

Environment any underground
Organization solitary or league (4-10)
Treasure incidental

Section 15: Copyright Notice – Remarkable Races: Compendium of Unusual PC Races, Pathway to Adventure Edition
Remarkable Races: Compendium of Unusual PC Races, Pathway to Adventure Edition. Copyright 2009, Alluria Publishing; Author: J. Matthew Kubisz