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Amoeba, Giant


This blob of protoplasm is somewhat transparent, allowing the bones of undigested meals and a dark nucleus to be seen within.

Giant Amoeba CR 1

XP 400
N Small ooze (aquatic)
Init –5; Senses blindsight 30 ft.; Perception –5

DEFENSE

AC 6, touch 6, flat-footed 6 (–5 Dex, +1 size)
hp 15 (2d8+6)
Fort +3, Ref –5, Will –5
Defensive Abilities ooze traits

OFFENSE

Speed 10 ft., climb 10 ft., swim 20 ft.
Melee slam +3 (1d3+1 plus 1d3 acid and grab)
Special Attacks constrict (1d3+1 plus 1d3 acid)

STATISTICS

Str 12, Dex 1, Con 16, Int —, Wis 1, Cha 1
Base Atk +1; CMB +1 (+5 grapple); CMD 6 (can’t be tripped)
Skills Climb +9, Swim +9; Racial Modifiers +8 Climb, +8 Swim
SQ amphibious

ECOLOGY

Environment any land or underground
Organization solitary or colony (2–9)
Treasure none

A giant amoeba is a shapeless mass of living, liquid protoplasm. Though naturally translucent with darker interior spots, its surface is slightly sticky and tends to collect dirt and other debris from its environment; therefore, a moving giant amoeba looks like muddy water. A weaker cousin of creatures such as the gray ooze and black pudding, a giant amoeba is actually a mutated version of a harmless creature too small to be seen by the naked eye, grown dangerously large in size. Although happy to prey on creatures smaller than it, the giant amoeba’s constant hunger often drives it to attack larger prey, such as humanoids.

Section 15: Copyright Notice
Pathfinder Roleplaying Game Bestiary 2, © 2010, Paizo Publishing, LLC; Authors Wolfgang
Baur, Jason Bulmahn, Adam Daigle, Graeme Davis, Crystal Frasier, Joshua J. Frost, Tim
Hitchcock, Brandon Hodge, James Jacobs, Steve Kenson, Hal MacLean, Martin Mason, Rob
McCreary, Erik Mona, Jason Nelson, Patrick Renie, Sean K Reynolds, F. Wesley Schneider,
Owen K.C. Stephens, James L. Sutter, Russ Taylor, and Greg A. Vaughan, based on material
by Jonathan Tweet, Monte Cook, and Skip Williams.