Home >Bestiary >(Bestiary) By Type >Monstrous Humanoids >Inphidians >

Inphidian, Dancer

A shapely feminine humanoid with pale bluish green scales sways in lithe and elegant rhythm. As she moves, her forked tongue flickers and her eyes burn crimson. Where her hands should be, a viper head sprouts from each wrist.

Dancer Inphidian CR 3

XP 800
NE Medium monstrous humanoid (reptilian)
Init +3; Senses darkvision 60 ft.; Perception +10

DEFENSE

AC 17, touch 13, flat-footed 14 (+3 Dex, +4 natural)
hp 30 (4d10+8)
Fort +3; Ref +7; Will +5

OFFENSE

Speed 30 ft.
Melee 2 snake-hand bites +5 (1d4+1 plus poison)
Special Attacks entrancing dance, poison (DC 16)

STATISTICS

Str 12, Dex 17, Con 14, Int 13, Wis 12, Cha 15
Base Atk +4; CMB +5; CMD 18
Feats Alertness, Skill Focus (Perform [dance])
Skills Bluff +6, Perception +10, Perform (dance) +9, Sense Motive +7, Stealth +10
Languages Common, Inphidian

SPECIAL ABILITIES

Poison (Ex)

Bite—injury; save Fort DC 16; frequency 1/round for 4 rounds; effect 1d4 Strength damage; cure 1 save. The save is Constitution-based and includes a +2 racial bonus.

Entrancing Dance (Su)

A dancer inphidian can sway its body in a rhythmic motion that charms all those within 30 feet viewing the dance. The charmer makes a Perform (dance) check. Those viewing the dance must make a successful Will save (DC equal to the charmer’s Perform check) or be fascinated for 1d4+2 rounds. A creature that makes a successful save is immune to the entrancing dance of that charmer for one day.


Dancer Inphidian Characters

  • Special Attacks: entrancing dance, poison.

See Inphidians for more details on playable inphidians.

ECOLOGY

Environment warm forests and plains or underground
Organization solitary or troupe (1 dancer plus 2-4 common inphidians)
Treasure standard

Sometimes referred to derogatorily as snake charmers, dancer inphidians are found throughout the inphidian communities and act as entertainers, often using their dancing ability to soothe onlookers. Dancers also function as spies, using their ability to fascinate to extract information from a target. They are sometimes used by more powerful inphidians to seduce enemies, and rumors speak of a great city where a single inphidian ruler keeps a personal harem of dancer in his palace.

The dancer inphidian prefers to avoid combat if possible, relying on her entrancing ability to fascinate her opponents. Fascinated opponents are then left to the dancer’s retinue (usually consisting of 2–4 common inphidians). If forced into melee, the dancer, like her brethren, relies on her snake-hands and poison to slay her opponents. If overwhelmed, a dancer attempts to flee by any means possible.

Section 15: Copyright Notice

Dancer Inphidian from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.