The shadow hunter is a great, dark serpent that dwells in deep caverns beneath the earth, where it hunts dark elves and other Medium to Large sized creatures. An adult specimen is over 40 ft. long and nearly 5 ft. thick in its midsection. In bright light it can be seen to be covered with non-reflective black scales, and its underbelly is the dark red of clotted blood.
Shadow Hunter CR 8
Str 24, Dex 15, Con 19, Int 5, Wis 14, Cha 3
Base Atk +8; CMB +17 (+21 to grapple); CMD 29 (can’t be tripped)
Feats Ability Focus (poison), Skill Focus (Perception), Skill Focus (Stealth), Weapon Focus (bite)
Skills Climb +15, Perception +12, Stealth +4 (+14 in dimly lit & unlit areas), Swim +15; Racial Modifiers +10 racial bonus on Stealth checks in areas of dim or no light.
SQ hunt by scent
In areas of dim and no light, shadow hunters gain improved concealment; there is a 40% miss chance when attacking one in such conditions.
Organization solitary, pair, trio, or nest (1–3 adults and 5–8 hatchlings)
Shadow Hunters have the supernatural ability to blend in with shadows, both to protect themselves and to stalk and ambush prey. Unlike normal snakes, shadow hunters often work in groups of two or three to corner prey in passages.
Shadow Hunters generally prefer to hunt in networks of twisting passages that allow them to move around their intended prey, or even approach it from multiple directions. They are particularly fond of elf flesh, but eats any Small to Large creature as long as it is living, organic, and animal-based (i.e., not a plant or fungus). When they attack, they prefer to strike and envenom their prey, holding on and chewing the poison into their opponent until it stops struggling. If there is more than one foe present, they do not try to grab their prey, preferring to strike at those that threaten it, retreating if need be to return later to consume their hopefully dead prey.
Rappan Athuk © 2012 Frog God Games; Authors: Bill Webb, Matt Finch, Clark Peterson, WDB Kenower, Greg Raglund, Greg Vaughan, and Skeeter Green.