This enormous russet serpent has the head and forequarters of a ruddy bull with bronze horns and hooves.
Ophiotaurus CR 17/MR 7
AC 36, touch 10, flat-footed 32 (+4 Dex, +26 natural, –4 size)
hp 302 (16d10+214); regeneration 10 (cursed weapons)
Fort +19, Ref +14, Will +15; +8 vs. mind-affecting effects
Defensive Abilities apocalyptic wound, fortification (50%), poisonous blood (nightmare vapor), second save; DR 15/epic;
Immune divination, fear; SR 28
Speed 30 ft., swim 30 ft.
Melee gore +27 (2d8+15), 2 hooves +25 (2d6+7), tail slap +25 (2d8+7 plus grab)
Space 20 ft.; Reach 20 ft.
Special Attacks confounding coils, constrict (2d6+22), drag along, mythic power (7/day, surge +1d10), trample (4d6+15, DC 27)
Spell-Like Abilities (CL 15th; concentration +19; Wisdom-based)
Str 40, Dex 19, Con 28, Int 5, Wis 26, Cha 13
Base Atk +16; CMB +35; CMD 49
Feats Combat ReflexesM, Greater Vital Strike, Improved InitiativeM, Improved Vital Strike, Iron Will, Multiattack, Extra Mythic PowerM, Vital StrikeM
Skills Climb +20, Perception +24, Swim +27
SQ questing beast
These visions cause the attacker to become dazzled and to take a 20% miss chance on all its attacks. An affected creature must successfully save again each round or become confused, dazed, or frightened (equal chance of each) for 1 round. This is a mind-affecting divination effect.
The save DC is Constitution-based.
An ophiotaurus grappling Medium or smaller creatures does not gain the grappled condition, it can maintain its grapple as a free action (though if it does, it can’t attempt any additional checks to maintain the grapple that round), and it can move itself and its target at full speed without making additional grapple checks.
Up to five creatures can feast upon a slain ophiotaurus’s entrails. Each such creature is exposed to nightmare vapor poison (DC 27), but also gains one of the following spell effects of her choice: discern location, divination, find the path, greater scrying (DC 21), moment of prescience, or vision (CL 15th).
In addition, she may choose to accept a geas/quest to slay a specific mythic creature or creature of CR 20 or greater, gaining the effect of vengeful outrage when in combat with that opponent. Eating the entrails of a living ophiotaurus exposes the eater to the poison without any benefit. The save DC against the poison is Constitution-based, and the save DC against the spell effects is Wisdom-based.
An ophiotaurus can expend one use of its mythic power when using its trample attack to make a single combat maneuver check and apply the result as a bull rush maneuver against the CMD of each creature that fails to save against its trample. These combat maneuvers do not provoke attacks of opportunity.
Environment warm hills, plains, or swamps
An ophiotaurus is a strange beast tied to apocalyptic prophecies, yet imbued with the power to alter destiny and bend fate.
They typically measure about 20 feet long and weigh over 4 tons.
Pathfinder Roleplaying Game Bestiary 5 © 2015, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, John Bennett, Logan Bonner, Creighton Broadhurst, Robert Brookes, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Thurston Hillman, Eric Hindley, Joe Homes, James Jacobs, Amanda Hamon Kunz, Ben McFarland, Jason Nelson, Thom Phillips, Stephen Radney-MacFarland, Alistair Rigg, Alex Riggs, David N. Ross, Wes Schneider, David Schwartz, Mark Seifter, Mike Shel, James L. Sutter, and Linda Zayas-Palmer.