Nue

Materializing out of a noxious black cloud, this beast has the head of a fanged monkey and the body of a tiger with a viper as a tail.

Nue CR 10

XP 9,600
NE Large magical beast
Init +9; Senses darkvision 60 ft., low-light vision; Perception +10

DEFENSE

AC 24, touch 15, flat-footed 18 (+5 Dex, +1 dodge, +9 natural, -1 size)
hp 126 (12d10+60)
Fort +13, Ref +13, Will +7

OFFENSE

Speed 30 ft.
Melee bite +17 (2d6+6 plus energy drain), bite +17 (1d4+6 plus poison), 2 claws +17 (1d6+6)
Space 10 ft.; Reach 10 ft.
Special Attacks energy drain (2 levels, DC 16), pounce
Spell-Like Abilities (CL 12th; concentration +12)

3/daycontagion (DC 14), hold person (DC 13)
1/daynightmare (DC 15), shout (DC 14), waves of fatigue

STATISTICS

Str 22, Dex 21, Con 20, Int 7, Wis 17, Cha 10
Base Atk +12; CMB +19; CMD 35 (39 vs. trip)
Feats Combat Casting, Combat Reflexes, Dodge, Improved Initiative, Mobility, Skill Focus (Stealth)
Skills Climb +13, Perception +10, Stealth +11
Languages Common
SQ cloud form

SPECIAL ABILITIES

Cloud Form (Su)

A nue can change into the form of a 10-foot black cloud or back to its normal form as a standard action. A nue in cloud form is otherwise treated as if under the effects of gaseous form, except that it obscures vision like fog cloud.

Poison (Ex)

Bite—injury; save Fort DC 21; frequency 1/round for 6 rounds; effect 1d4 Strength damage; cure 2 consecutive saves. The save DC is Constitution-based.

ECOLOGY

Environment warm forests or mountains
Organization solitary, pair, or ambush (3-6)
Treasure standard

This strange creature has the body of a tiger, the head of a fanged monkey, and a poisonous viper for a tail. Though some call it a chimera and treat it as an exotic specimen of that creature, it is a completely different breed of beast.

Intelligent enough to enjoy cruelty as well as inflicting terror upon its prey, a nue delights in toying with its victim before dealing the killing blow. Often, a nue will select a target and plague it with nightmares before it even attempts an act of violence, wearing down the victim with dreadful dreams and phantasmagoric terrors. Once its prey is thoroughly exhausted, the nue will finally steal into the victim’s sleeping chambers and engage in combat, paralyzing its target with its magic and infecting its prey with both disease and poison, letting the victim writhe in pain before succumbing to death.

A nue’s ghastly appearance in physical form is only made eerier by its ability to turn into an inky cloud of darkness. In this guise, a nue can hide amongst fog clouds or shadows before emerging as the destructive horror it is. By the time a nue crawls forth from the inscrutable black cloud, its prey is often too fatigued from its strange night terrors to defend itself. The dreams a nue impregnates creatures’ minds with varies from victim to victim, but all share the trait of an ever-present, foreboding cloud that exudes a fierce and palpable sense of malice.

Some legends suggest that nues are the spirits of children warped into twisted forms to spread paranoia, exhaustion, and fear among former friends and family. According to these stories, such a cursed child wreaks terror upon its friends and relatives until they are all either dead or driven mad by fear. Then, the creature moves on, seeking more challenging kills to sate its vicious hunger. The greatest joy a nue can feel is snuffing the life of a once-strong and proud target that has been brought low by its debilitating attacks.

A nue is 9 feet long and weighs 600 pounds.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 3, © 2011, Paizo Publishing, LLC; Authors Jesse Benner, Jason Bulmahn, Adam Daigle, James Jacobs, Michael Kenway, Rob McCreary, Patrick Renie, Chris Sims, F. Wesley Schneider, James L. Sutter, and Russ Taylor, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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