Korkcitura CR 3
Hardened purple plates cover the body of this strange creature and it seems to gather itself as it flexes its backward bent limbs, whipping its long tail and wicked stinger through the air.
Before Combat Korkcitura remain hidden while enemies fight other creatures (usually kraidyl) and move in to attack once one side retreats.
Morale Korkcitura flee when reduced to 6 hp or less.
Str 14, Dex 23, Con 13, Int 3, Wis 13, Cha 5
Base Atk +4; CMB +7; CMD 23 (27 vs. trip)
Feats Ability Focus (korkcitura poison), Run
Skills Acrobatics +11, Perception +9, Stealth +10; Racial Modifiers +4 Perception, +4 Stealth
Korkcitura Poison (Ex)
Korkcitura can move through bogs, quicksands, and all non-magical difficult terrain in swamps without penalty at its normal speed.
Organization solitary, pair, or pack (3-6)
The origins of korkcitura are quite simple—they were once next in line to be apex predators, second only to the kraydil. When kraidyl rose from the muck empowered with profane energies, they started to wipe out these creatures but quickly found them to be utterly indigestible; rather than kill all of the korkcitura, they subjugated and ultimately domesticated the strange magical animals. Now korkcitura are reduced to scavengers that follow kraidyl around, feeding off the scant bits of meat left behind after a successful hunt or if particularly lucky, made into a mount.
Korkcitura stand at about 5 to 6 feet in height and weigh between 1,400 and 1,600 pounds.
Aventyr Bestiary © 2017 AAW GAMES LLC Authors Mike Myler, Jonathan G. Nelson Developers, Michael Allen, Curtis Baum, Wolfgang Baur, Brian Berg, Adam Daigle, Jeffrey Gomez, Joshua Gullion, Jacob Kellogg, Jared Jeanquart, Juan Lucha, Justin Andrew Mason, Jonathan McAnulty, Michael McCarthy, Raven Mimura, Brian Wiborg Monster, Will Myers, Mike Myler, Jason Nelson, Jonathan G. Nelson, Owen K.C. Stephens, Colin Stricklin, Cory Vickruck, Stephen Yeardley Jonathan G. Nelson