Black Worm

This enormous worm is covered in onyx plates. Its giant, tooth-filled mouth could swallow an ancient gold dragon as easily as it could desecrate it in dark, negative energy.

Black Worm CR 18

XP 153,600
NE Colossal magical beast
Init +0; Senses darkvision 120 ft., tremorsense 240 ft.; Perception +1

DEFENSE

AC 32, touch 2, flat-footed 32 (+30 natural, -8 size)
hp 362 (25d10+225)
Fort +22; Ref +16; Will +9; +8 vs. massive damage, mind-affecting
DR 15/good and piercing; Immune cold; SR 32

OFFENSE

Speed 40 ft., burrow 40 ft., swim 20 ft.
Melee bite +32 (6d8+15/19–20 plus 4d6 negative energy plus grab), sting +32 (4d8+15 plus poison)
Space 30 ft.; Reach 25 ft.
Special Attacks breath weapon (60 ft. cone, 24d6 negative energy damage, Reflex DC 30 for half, usable every 1d4 rounds), swallow whole (6d8+22 bludgeoning plus 4d6 negative, AC 25, 36 hp)

STATISTICS

Str 41, Dex 10, Con 27, Int 1, Wis 12, Cha 8
Base Atk +25; CMB +48 (+50 bull rush, +52 grapple); CMD 58 (60 vs. bull rush, cannot be tripped)
Feats Awesome Blow, Bleeding Critical, Cleave, Critical Focus, Critical Mastery, Improved Bull Rush, Improved Critical (bite), Lightning Reflexes, Power Attack (-7/+14), Skill Focus (Survival), Staggering Critical, Stunning Critical, Toughness
Skills
Stealth –16, Survival +32
SQ thick skull

SPECIAL ABILITIES

Poison (Ex)

Black worm poison: Sting-injury; save Fort DC 30; frequency 1/round for 8 rounds; effect 1d8 Str damage; cure 3 consecutive saves. The save DC for this ability is Constitution-based.

Thick Skull (Ex)

A black worm has a thick skull protecting its brain from both physical and mental attacks. It receives a +8 racial bonus to Will saves against mind-affecting spells and spell-like abilities. It also receives a +8 racial bonus to saves against massive damage.

ECOLOGY

Environment cold underground (Plane of Shadows)
Organization solitary
Treasure incidental

Frequently called the Worm of Death, this creature is large enough to devour whole villages or small armies in a single bite. Those that survive a black worm’s bite must endure its poisonous stingers. The poison is so deadly that any afflicted creature that does not receive immediate treatment dies as its muscles turn to jelly within its body. Were that not sufficient to decimate most living things, the worm’s breath emits a spray of negative energy. Creatures foolish enough to attack a black worm find this creature to have an incredibly thick hide and spell resistance high enough to make attacking it difficult, if not impossible.

A black worm prefers to attack by tunneling through the ground and devouring its prey from below, usually in a single swallow.

Section 15: Copyright Notice

Book of Beasts: Monsters of the Shadow Plane © 2012, Jon Brazer Enterprises. Author: Dale C. McCoy, Jr.

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