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Grove Guardian

Grove Guardian CR 6

XP 2,400
Zoog transmuter 7
CN Small humanoid (zoog)
Init +7; Senses darkvision 60 ft., low-light vision, scent; Perception +12

DEFENSE

AC 17, touch 16, flat-footed 13 (+1 deflection, +3 Dex, +1 dodge, +1 natural, +1 size)
hp 55 (7d6+28)
Fort +5, Ref +5, Will +6

OFFENSE

Speed 30 ft., climb 30 ft.
Melee bite +3 (1d3–1), claw -2 (1d3-1)
Transmuter Spell-Like Abilities (CL 7th; concentration +10)

6/day—telekinetic fist (1d4+3 bludgeoning)

Transmuter Spells Prepared (CL 7th; concentration +10)

4thfire trap (DC 17), mass reduce person (DC 18)
3rdbeast shape I, explosive runes (DC 16), lightning bolt (DC 16), slow (DC 17)
2ndalter self, invisibility, pyrotechnics (DC 16), scorching ray, whispering wind
1stalarm, animate rope, feather fall, ray of enfeeblement (DC 14), reduce person (DC 15), shield
0 (at will)detect magic, mage hand, mending, message

Opposition Schools conjuration, necromancy

STATISTICS

Str 8, Dex 16, Con 16, Int 17, Wis 12, Cha 8
Base Atk +3; CMB +1; CMD 14
Feats Combat Casting, Craft Wondrous Item, Dodge, Improved Initiative, Scribe Scroll, Spell Focus (transmutation)
Skills Climb +7, Craft (traps) +12, Disable Device –1 (+1 disarming traps), Knowledge (arcana) +13, Perception +12 (+14 noticing traps), Spellcraft +13, Stealth +18; Racial Modifiers +2 Craft (traps), +2 Disable Device disarming traps, +4 Perception (+6 noticing traps)
Languages Aklo, Common, Zoog
SQ arcane bond (ring of protection), facial tentacles, pouch, physical enhancement (+2 Con), prehensile tail, trap mastery, warren digger; Combat Gear wand of confusion (5 charges); Other Gear amulet of natural armor +1, ring of protection +1

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Sandy Petersen’s Cthulhu Mythos, © 2017, Petersen Games; Authors: Sandy Petersen, Arthur Petersen, Ian Starcher.