Troll, River (3pp)

Similar in many respects to their swamp-loving kin, river trolls prefer a less slimy existence, and prefer to live in forested regions near rivers and streams, or under bridges.

River Troll CR 5

XP 1,600
CE Large humanoid (amphibious, giant)
Init +2; Senses darkvision 60 ft., low-light vision, scent; Perception +8

DEFENSE

AC 16, touch 11, flat-footed 14 (+2 Dex, +5 natural, –1 size)
hp 63 (6d8+36); regeneration 5 (acid or fire)
Fort +11; Ref +4; Will +3

OFFENSE

Speed 30 ft., swim 40 ft.
Melee bite +8 (1d8+5), 2 claws +8 (1d6+5)
Space 10 ft.; Reach 10 ft.
Special Attacks rend (2 claws, 1d6+7)

STATISTICS

Str 21, Dex 14, Con 23, Int 6, Wis 9, Cha 6
Base Atk +4; CMB +10; CMD 22
Feats Intimidating Prowess, Iron Will, Skill Focus (Perception)
Skills Intimidate +9, Perception +8, Swim +13
Languages Giant
SQ amphibious

Base Creature

ECOLOGY

Environment temperate forest
Organization solitary, or gang (3–6)
Treasure standard

Section 15: Copyright Notice

Rappan Athuk © 2012 Frog God Games; Authors: Bill Webb, Matt Finch, Clark Peterson, WDB Kenower, Greg Raglund, Greg Vaughan, and Skeeter Green.

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