Troll, Moss

This large and lanky moss-colored humanoid has an elongated, toothy snout and appears to be covered in bits of foliage.

Moss Troll CR 3

XP 800
CE Large humanoid (giant, shapechanger)
Init +4 (+8 when climbing trees); Senses darkvision 60 ft., low-light vision, scent; Perception +5

DEFENSE

AC 15, touch 13, flat-footed 11 (+4 Dex, +2 natural, -1 size)
hp 30 (4d8+12); regeneration 5 (fire)
Fort +7, Ref +5, Will +4
Weaknesses fear of fire, vulnerable to fire

OFFENSE

Speed 30 ft., climb 10 ft.
Melee bite +5 (1d4+3), 2 claws +5 (1d4+3)
Space 10 ft.; Reach 10 ft. (15 ft. with claws)

STATISTICS

Str 16, Dex 19, Con 16, Int 9, Wis 12, Cha 7
Base Atk +3; CMB +8; CMD 22
Feats Intimidating Prowess, Iron Will
Skills Acrobatics +7, Climb +11, Intimidate +5, Perception +5, Stealth +5 (+9 in vegetation); Racial Modifiers +2 Acrobatics, +4 Stealth (+8 in vegetation)
Languages Giant
SQ change shape (mossy tree; tree shape), tree climber

SPECIAL ABILITIES

Fear of Fire (Ex)

A moss troll is shaken as long as it is within 30 feet of a visible fire or an open flame of at least torch size.

Tree Climber (Ex)

When climbing trees and other foliage, a moss troll’s climb speed increases to 30 feet. If a moss troll falls while climbing in trees, it ignores the first 30 feet it falls for the purposes of calculating total damage from the fall. While climbing in trees, a moss troll gains a +4 racial bonus on initiative checks. Moss trolls are bent and gangly creatures. They are smaller and thinner than normal trolls, yet their arms are unusually long and spindly for the creatures’ size. Their flesh supports the growth of moss and mold as surely as tree bark.

ECOLOGY

Environment cold or temperate forests
Organization solitary, gang (2-3), or troop (4-8)
Treasure standard

Although their appetites are notoriously powerful, moss trolls are sly killers rather than simple brutes. They travel in the trees, singing, climbing, and jumping with unnerving ease. When a moss troll spots prey, it reaches or leaps down from above, heedless of dropping great distances in its eagerness to sate its ravenous appetite.

Moss trolls are fearless except in the face of fire, which does not stop a hungry moss troll from attacking, but can often cause a wounded one to retreat. However, those who fight moss trolls may be unpleasantly surprised to learn that acid has no special effect on a moss troll’s regeneration.

Moss trolls not only hunt from the trees, but also live, breed, and hide their treasure among the branches. Their weirdly long arms allow them to attack foes on the ground without ever needing to set foot on the earth themselves. Young moss trolls are adept at climbing and acrobatics, as much as they are at eating and killing. Like other trolls, adult moss trolls often drive juveniles away after training them to hunt and fight. Gangs and troops of moss trolls exist only where food is plentiful. While moss trolls can digest almost any organic material, they prefer fresh meat—particularly when said meat is served still alive and squirming after a particularly invigorating session of stalking and torture.

A moss troll is 9 feet tall and weighs 550 pounds.

Section 15: Copyright Notice
Pathfinder Roleplaying Game Bestiary 3, © 2011, Paizo Publishing, LLC; Authors Jesse Benner, Jason Bulmahn, Adam Daigle, James Jacobs, Michael Kenway, Rob McCreary, Patrick Renie, Chris Sims, F. Wesley Schneider, James L. Sutter, and Russ Taylor, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
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