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Entothrope, Werespider

This hideous, spider-headed man is covered with bristly black hair, and his elongated mandibles drip with glistening poison.

Werespider (Human Form) CR 2

XP 600
Human natural werespider rogue 2 (augmented humanoid)
NE Medium humanoid (human, shapechanger)
Init +6; Senses darkvision 60 ft.; Perception +7

DEFENSE

AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
hp 18 (2d8+6)
Fort +2, Ref +5, Will +4; +4 vs. mind-affecting effects
Defensive Abilities evasion, insect mind

OFFENSE

Speed 30 ft.
Melee short sword +3 (1d6+2/19–20)
Special Attacks sneak attack +1d6

STATISTICS

Str 14, Dex 15, Con 15, Int 8, Wis 14, Cha 8
Base Atk +1; CMB +3; CMD 15
Feats Improved Initiative, Iron Will
Skills Acrobatics +6, Bluff +4, Climb +6, Disable Device +6, Escape Artist +6, Knowledge (local) +4, Perception +7, Stealth +6
Languages Common
SQ change shape (giant spider, human, and hybrid; vermin shape II), entothropic empathy, trapfinding +1

ECOLOGY

Environment any
Organization solitary, pair, or colony (3–10)
Treasure NPC gear (studded leather armor, short sword, 2 doses of Medium spider venom, other treasure)

Werespider (Hybrid Form) CR 2

NE Medium humanoid (human, shapechanger)
Init +8; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +7

DEFENSE

AC 19, touch 14, flat-footed 15 (+3 armor, +4 Dex, +2 natural)
hp 20 (2d8+8)
Fort +3, Ref +7, Will +4; +4 vs. mind-affecting effects
Defensive Abilities evasion, insect mind; DR 10/silver

OFFENSE

Speed 30 ft.
Melee short sword +3 (1d6+2/19–20), bite –2 (1d6+1 plus curse of entothropy and poison)
Special Attacks sneak attack +1d6, web (+5 ranged, DC 13, 2 hp)

STATISTICS

Str 14, Dex 19, Con 17, Int 8, Wis 14, Cha 8
Base Atk +1; CMB +3; CMD 17
Feats Improved Initiative, Iron Will
Skills Acrobatics +8, Bluff +4, Climb +6, Disable Device +8, Escape Artist +8, Knowledge (local) +4, Perception +7, Stealth +8
Languages Common
SQ change shape (giant spider, human, and hybrid; vermin shape II), entothropic empathy, trapfinding +1

SPECIAL ABILITIES

Poison (Ex)

Bite—injury; save Fort DC 16; frequency 1/round for 4 rounds; effect 1d2 Strength damage; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.

ECOLOGY

Environment any
Organization solitary, pair, or colony (3–10)
Treasure NPC gear (studded leather armor, short sword, 2 doses of Medium spider venom, other treasure)

In humanoid form, werespiders are squat, compact, and usually have short, dark brown or black hair. Their eyes tend to be large and dark, and their fingers almost constantly twitch. Their faces are often shiny with natural oils, and the chins of male werespiders are commonly covered in prickly black stubble.

Werespiders enjoy the company of kin, having large families and even larger networks of friends and acquaintances.

They like to pass information through these communities, creating a web of contacts that can sometimes stretch over several towns. Werespiders that like to sit at the centers of large organizations often employ non-entothrope informants and spies to be on the lookout for the information they desire, slipping feelers into all aspects of their communities.

Werespiders prefer not to fight by themselves. They are most comfortable when outnumbering their foes. When threatened, a lone werespider attempts to scuttle off to a safer location, usually one full of his allies. Such places are often filled with traps designed to immobilize or poison targets—sometimes both. When werespiders catch victims in these devices, they are quick to move the corpses out of the way and reset the traps, leaving the looting of the bodies for when they feel secure once again.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 6 © 2017, Paizo Inc.; Authors: Robert Brookes, Benjamin Bruck, John Compton, Paris Crenshaw, Adam Daigle, Crystal Frasier, James Jacobs, Thurston Hillman, Tim Hitchcock, Brandon Hodge, Jason Keeley, Isabelle Lee, Jason Nelson, Tim Nightengale, F. Wesley Schneider, David Schwartz, Mark Seifter, Todd Stewart, Josh Vogt, and Linda Zayas-Palmer.