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Encantado


This graceful creature combines the features of a human and a river dolphin.

Encantado CR 8

XP 4,800
CN Medium fey (shapechanger)
Init +9; Senses darkvision 60 ft., low-light vision; Perception +17

DEFENSE

AC 21, touch 20, flat-footed 16 (+5 deflection, +5 Dex, +1 natural)
hp 95 (10d6+60)
Fort +13, Ref +17, Will +16
DR 10/cold iron

OFFENSE

Speed 30 ft., swim 80 ft.
Melee slam +10 (1d4+4 plus intoxication) or spear +8 (1d8+4/×3)
Ranged spear +10 (1d8+3/×3)
Spell-Like Abilities (CL 10th; concentration +15)

At willcharm person (DC 16), suggestion (DC 18), unnatural lust (DC 17)
3/daycharm monster (DC 18), confusion (DC 19), daze monster (DC 17) 1/weekcontrol weather

STATISTICS

Str 16, Dex 21, Con 20, Int 13, Wis 18, Cha 21
Base Atk +5; CMB +10; CMD 28 (can’t be tripped)
Feats Agile Maneuvers, Deceitful, Improved Initiative, Toughness, Weapon Finesse
Skills Bluff +22, Diplomacy +18, Disguise +7, Escape Artist +18, Knowledge (local) +9, Perception +17, Perform (dance) +13, Perform (sing) +13, Sense Motive +11, Stealth +18, Swim +15
Languages Common, Sylvan; speak with animals
SQ change shape (dolphin or Medium humanoid; alter self or beast shape I), enchanting grace, hold breath

SPECIAL ABILITIES

Enchanting Grace (Su)

An encantado adds its Charisma bonus as a racial bonus on all of its saving throws, and as a deflection bonus to its Armor Class.

Intoxication (Su)

An encantado’s slam attack affects its target as if the target had overindulged, causing the target to gain the sickened condition for 1 hour. A target already sickened by an encantado’s intoxication instead becomes nauseated for 1d4 rounds.

ECOLOGY

Environment warm rivers
Organization solitary
Treasure standard (spear, other treasure)

When warm, humid nights in the jungle turn into jubilant celebrations, one can be sure that an encantado can be found nearby. These fey live on the fringes of humanoid societies. They are attracted to parties, and change form into attractive humanoids to infiltrate celebrations. Skilled musicians and dancers, encantados blend in to the festivities seamlessly. When encantados shapeshift, their blowholes are still present, so they usually wear hats or wigs, or arrange their hair into elaborate coiffures, to conceal this feature. When in dolphin form, encantados can still manipulate objects with their flippers as if the flippers were hands.

Many encantados are kind creatures who want only to celebrate joy, but others take their inclinations to influence others to an extreme, kidnapping the objects of their obsession and taking them away to their river dens.

Some suffer from extreme narcissism.

Encantados often take levels in bard or druid, while some cruel encantados become enchanters or mesmerists.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 5 © 2015, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, John Bennett, Logan Bonner, Creighton Broadhurst, Robert Brookes, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Thurston Hillman, Eric Hindley, Joe Homes, James Jacobs, Amanda Hamon Kunz, Ben McFarland, Jason Nelson, Thom Phillips, Stephen Radney-MacFarland, Alistair Rigg, Alex Riggs, David N. Ross, Wes Schneider, David Schwartz, Mark Seifter, Mike Shel, James L. Sutter, and Linda Zayas-Palmer.