This creature is a halfling-sized humanoid with swarthy skin and dark hair. Its eyes are greenish-brown and its clothes are brown.
Buckawn CR 2
Str 10, Dex 17, Con 11, Int 12, Wis 13, Cha 14
Base Atk +1; CMB +0; CMD 14
Feats Dodge, Weapon Finesse
Skills Bluff +8, Craft (alchemy) +7 (+9 when making poison), Escape Artist +9, Knowledge (nature) +7, Perception +9, Sense Motive +7, Stealth +13; Racial Modifiers +2 Craft (alchemy) when making poison, +2 Perception
Languages Common, Sylvan
SQ poison use
These small berries are bluish-purple and resemble wild grapes. They are highly poisonous and are often mixed with food or crushed and smeared on a weapon or object.
Environment temperate forests
Organization gang (2–4), band (6–11), or tribe (12–20)
Buckawns are somehow related to brownies, but they are nowhere near as kind-hearted and playful. Buckawns are extremely reclusive and rarely have dealings with outside races. Trade of any kind between a buckawn tribe and another race is virtually unheard of.
Characters who journey into a buckawn’s realm are usually left alone, providing they themselves leave the buckawn’s realm alone. Trespassers, evil-doers, and those that disturb the natural beauty of a buckawn domain are dealt with quickly–and permanently if necessary.
A buckawn stands about 2 feet tall and weighs about 30 pounds.
Buckawns favor daggers and darts in combat. They readily use poisoned blades when confronted with a tough opponent, when outnumbered, or when battling opponents for whom they have great disdain.