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    Pseudodragon

    This housecat-sized miniature dragon has fine scales, sharp horns, wicked little teeth, and a tail tipped with a barbed stinger.
    Pseudodragon
    CR 1
    XP 400
    NG Tiny dragon
    Init +2; Senses blindsense 60 ft., darkvision 60 ft., low-light vision; Perception +6
    DEFENSE
    AC 16, touch 14, flat-footed 14 (+2 Dex, +2 natural, +2 size)
    hp 15 (2d12+2)
    Fort +4, Ref +5, Will +4
    Immune paralysis, sleep; SR 12
    OFFENSE
    Speed 15 ft., fly 60 ft. (good)
    Melee sting +6 (1d3–2 plus poison), bite +6 (1d2–2)
    Space 2-1/2 ft.; Reach 0 ft. (5 ft. with tail)
    STATISTICS
    Str 7, Dex 15, Con 13, Int 10, Wis 12, Cha 10
    Base Atk +2; CMB +2; CMD 10 (14 vs. trip)
    Feats Weapon Finesse
    Skills Diplomacy +5, Fly +15, Perception +6, Sense Motive +6, Stealth +19 (+23 in forests), Survival +6; Racial Modifiers +4 Stealth (improves to +8 in forests)
    Languages Draconic; telepathy (60 ft.)
    SPECIAL ABILITIES

    Poison (Ex)

    Sting—injury; save Fort DC 14; frequency 1/minute for 10 minutes; effect sleep for 1 minute; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.