|Ancient Umbral Dragon
CE Gargantuan dragon (extraplanar)
Init +3; Senses dragon senses; Perception +35
Aura frightful presence (300 ft., DC 29)
AC 38, touch 5, flat-footed 38 (–1 Dex, +33 natural, –4 size)
hp 337 (25d12+175)
Fort +21, Ref +13, Will +21
DR 15/magic; Immune* death effects, negative energy, paralysis, sleep; SR 30
Speed 40 ft., fly 250 ft. (clumsy)
Melee bite +33 (4d6+18/19–20), 2 claws +33 (2d8+12), tail slap +31 (2d8+18), 2 wings +31 (2d6+6)
Space 20 ft.; Reach 15 ft. (20 ft. with bite)
Special Attacks breath weapon (60-ft. cone, 20d8 neg. energy, DC 29), create shadows, crush, shadow breath (10 Str), tail sweep
Spell-Like Abilities (CL 25th; concentration +32)
At will—darkness, project image, shadow walk, vampiric touch
3/day—finger of death (DC 24)
Spells Known (CL 15th; concentration +22)
7th (5/day)—destruction (DC 24), limited wish
6th (7/day)—harm (DC 23), mislead, veil (DC 23)
5th (7/day)—greater command (DC 22), slay living (DC 22), teleport, unhallow
4th (7/day)—enervation, inflict critical wounds (DC 21), phantasmal killer (DC 21), unholy blight (DC 21)
3rd (8/day)—dispel magic, haste, inflict serious wounds (DC 20), lightning bolt (DC 20)
2nd (8/day)—alter self, blur, command undead (DC 19), invisibility, web (DC 17)
1st (8/day)—inflict light wounds (DC 18), grease (DC 18), magic missile, reduce person (DC 18), shield
0 (at will)—acid splash, bleed (DC 17), detect magic, detect poison, disrupt undead (DC 17), ghost sound, mage hand, ray of frost, read magic
Str 35, Dex 8, Con 25, Int 24, Wis 25, Cha 24
Base Atk +25; CMB +41; CMD 50 (54 vs. trip)
Feats Bleeding Critical, Critical Focus, Flyby Attack, Greater Vital Strike, Hover, Imp. Critical (bite), Imp. Initiative, Imp. Vital Strike, Multiattack, Power Attack, Skill Focus (Stealth), Snatch, Vital Strike
Skills Appraise +35, Bluff +35, Diplomacy +35, Fly +13, Knowledge (arcana, local, planes, religion) +35, Perception +35, Sense Motive +35, Spellcraft +35, Stealth +21, Survival +35
Languages Abyssal, Common, Draconic, Undercommon, 4 more
SQ ghost bane, umbral scion
Breath Weapon (Su)
Although it deals negative energy damage, an umbral dragon’s breath weapon does not heal undead creatures.
Create Shadows (Su)
Any creature slain by an ancient or older umbral dragon rises as a shadow (if 8 HD or less) or greater shadow (if above 8 HD) under the umbral dragon’s control 1d4 rounds later.
Ghost Bane (Su)
A young or older umbral dragon’s physical attacks deal damage to incorporeal creatures normally.
Shadow Breath (Su)
Three times per day, an adult or older umbral dragon can breathe a cone of shadows. Creatures who fail a Fortitude save are blinded for 1d4 rounds and take 1 point of Str drain per age category possessed by the dragon. A successful save negates the blindness and reduces Str drain to 1d4 points.
Umbral Scion (Ex)
Umbral dragons have negative energy affinity and are immune to energy drain and death effects.