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Cloud Dragon, Great Wyrm

The blue-white scales of this four-horned dragon exude wisps of fog. The dragon’s snout is short but filled with sharp teeth.

Cloud Dragon, Great Wyrm CR 21

XP 409,600
CN Colossal dragon (air)
Init +1; Senses dragon senses, mist vision; Perception +39; Aura frightful presence (360 ft., DC 31)

DEFENSE

AC 37, touch -1, flat-footed 37 (–3 Dex, +38 natural, –8 size)
hp 406 (28d12+224)
Fort +24, Ref +13, Will +24
DR 20/magic; Immune electricity, paralysis, sleep; SR 32

OFFENSE

Speed 40 ft., fly 250 ft. (clumsy), swim 40 ft.
Melee bite +34 (4d8+19/19–20 plus 4d6 sonic), 2 claws +34 (4d6+13), tail slap +31 (4d6+19), 2 wings +31 (2d8+6)
Space 30 ft.; Reach 20 ft. (30 ft. with bite)
Special Attacks breath weapon (70-ft. cone, 24d8 electricity, DC 32), cloud breath, crush (4d8+19), tail sweep (2d8+19)
Spell-Like Abilities (CL 28th; concentration +35)

At willfog cloud, obscuring mist, solid fog, wind walk
3/daycloudkill (DC 22)
1/daystorm of vengeance

Spells Known (CL 17th; concentration +24)

8th (4/day)prismatic wall, stormbolts
7th (7/day)control weather, power word blind, spell turning
6th (7/day)chain lightning (DC 23), greater dispel magic, mass eagle’s splendor
5th (7/day)cone of cold (DC 22), dismissal (DC 22), mind fog, teleport
4th (7/day)elemental body, ice storm, lesser geas (DC 21), river of wind*
3rd (8/day)arcane sight, cloak of winds*, stinking cloud (DC 20), suggestion (DC 20)
2nd (8/day)eagle’s splendor, glitterdust (DC 19), gust of wind, locate object, see invisibility
1st (8/day)alter winds*, charm person (DC 18), detect secret doors, erase, true strike
0 (at will)dancing lights, detect poison, light, mage hand, message, prestidigitation, read magic, resistance, touch of fatigue

* This spell is from the Pathfinder RPG Advanced Player’s Guide.

STATISTICS

Str 36, Dex 5, Con 27, Int 22, Wis 26, Cha 25
Base Atk +28; CMB +49; CMD 56 (60 vs. trip)
Feats Critical Focus, Dazzling Display, Flyby Attack, Hover, Improved Critical (bite), Improved Initiative, Multiattack, Power Attack, Skill Focus (Diplomacy), Snatch, Stunning Critical, Weapon Focus (bite, claws), Wingover
Skills Appraise +37, Diplomacy +44, Fly +12, Intimidate +38, Knowledge (geography) +37, Knowledge (local) +37, Knowledge (planes) +37, Perception +39, Sense Motive +39, Stealth +12, Survival +39, Swim +52; Racial Modifiers +8 Swim
Languages Auran, Common, Draconic, Elven, Giant, Sylvan
SQ cloud form (28 rounds/day)

SPECIAL ABILITIES

Cloud Breath (Su)

A great wyrm cloud dragon’s breath weapon creates a cloud that persists in its cone shape for 1d4 rounds. Treat this cloud as a fog cloud that deals electricity damage equal to half the Dragon’s breath weapon damage to any creature that ends its turn still within the cloud (Reflex save halves the damage—DC equals the dragon’s breath weapon save DC).

Cloud Form (Su)

An adult or older cloud dragon can change itself into a cloudy vapor as a swift action for a number of rounds per day equal to its Hit Dice. This ability functions as gaseous form but the dragon’s fly speed is unchanged.

Mist Vision (Su)

A cloud dragon can see through fog, clouds, and similar obscuring effects with perfect clarity.

Thundering Bite (Su)

An ancient or older cloud dragon’s bite makes a thundering crash whenever it attacks, dealing an additional 2d6 points of sonic damage. A great wyrm’s thundering bite deals an additional 4d6 sonic damage.

ECOLOGY


Environment any sky (Plane of Air)
Organization solitary
Treasure triple

Cloud dragons stay out of the complicated political schemes and obsessions of other dragons (especially the chromatic dragons), preferring to live their lives freely and as the whim to travel strikes them. Exploration and viewing new lands from far above are the cloud dragon’s greatest joy, rivaled only by speaking with new creatures and gaining exotic treasures from them. They keep lairs on high mountain peaks, but are often away on journeys of discovery, returning home only when they’ve claimed a new treasure that needs to be placed in safekeeping back home.