A blue-green neck frill sweeps back from the head of this dragon, leading to a body of shiny scales and fin-like crests.
Bring Dragon, Young CR 7
Speed 60 ft., fly 150 ft. (average), swim 60 ft.
Melee bite +15 (1d8+10), 2 claws +15 (1d6+7), 2 wings +10 (1d4+3)
Special Attacks breath weapon (60-ft. line, 6d6 acid, DC 16)
Spell-Like Abilities (CL 8th; concentration +9)
Spells Known (CL 1st; concentration +2)
* Denotes spell from Advanced Players Guide.
Str 24, Dex 13, Con 15, Int 15, Wis 12, Cha 13
Base Atk +8; CMB +15; CMD 26 (30 vs. trip)
Feats Hover, Improved Initiative, Power Attack, Skill Focus (Swim)
Skills Diplomacy +12, Fly +12, Heal +12, Knowledge (nature) +13, Perception +12, Sense Motive +12, Survival +12, Swim +29
Languages Aquan, Common, Draconic
SQ water breathing
Environment any aquatic (Plane of Water)
Although not inherently evil, brine dragons have little patience for kindness and philanthropy. As they age, they grow more and more opinionated and obsessed with power—by adult age, a brine dragon counts itself a failure if it doesn’t rule over a collection of “lesser beings” such as humans, merfolk, locathah, or even sahuagin.