Golden scales cover the body of this majestic dragon, and a regal crest of horns arches backward above wise and piercing eyes.
Gold Dragon, Great Wyrm CR 23
Speed 60 ft., fly 300 ft. (clumsy), swim 60 ft.
Melee bite +38 (4d8+24/19-20), 2 claws +38 (4d6+16/19-20), tail slap +36 (4d6+24/19-20), 2 wings +36 (2d8+8/19-20)
Space 30 ft.; Reach 20 ft. (30 ft. with bite)
Special Attacks breath weapon (70-ft. cone, 24d10 fire, DC 34), crush (4d8+24, DC 34), tail sweep (2d8+24, DC 34), weakening breath
Spell-Like Abilities (CL 30th; concentration +38)
Spells Known (CL 19th; concentration +27)
8th (7/day)— euphoric tranquility* (DC 26), greater prying eyes, protection from spells
7th (7/day)— greater teleport, resurrection , vision
6th (7/day)— antimagic field, greater dispel magic, heal
5th (7/day)— dispel evil (DC 23) , plane shift, teleport, true seeing
4th (8/day)— divination, restoration, spell immunity, stoneskin
3rd (8/day)— dispel magic, haste, invisibility purge, prayer
2nd (8/day)— aid, cure moderate wounds, lesser restoration, resist energy, silence
1st (8/day)— alarm, divine favor, mage armor, shield, shield of faith
0 (at will)— detect magic, detect poison, light, mage hand, mending, open/close, prestidigitation, read magic , stabilize
* – Denotes a spell from the Advanced Player’s Guide.
Str 43, Dex 6, Con 29, Int 26, Wis 27, Cha 26
Base Atk +30; CMB +54; CMD 62 (66 vs. trip)
Feats Alertness, Critical Focus, Extend Spell, Hover, Improved Critical (bite, claw, wing, tail), Iron Will, Multiattack, Power Attack, Quicken Spell, Stunning Critical, Vital Strike, Wingover
Skills Diplomacy +41, Fly +15, Heal +41, Knowledge (arcana) +41, Knowledge (history) +41, Knowledge (local) +41, Knowledge (nobility) +41, Knowledge (planes) +41, Knowledge (religion) +41, Perception +45, Sense Motive +45, Spellcraft +41, Swim +57, Use Magic Device +41; Racial Modifiers +8 Swim
Languages Celestial, Common, Draconic, Elven, Halfling, 4 more
SQ change shape, detect gems, divine aid, fast flight, luck
A very young or older gold dragon can assume any animal or humanoid form three times per day as if using polymorph.
A young or older gold dragon can detect gems three times per day. This functions as locate object, but can only be used to locate gemstones.
Once a week, a great wyrm gold dragon can call upon celestial powers for aid. This functions as a miracle.
A young or older gold dragon is treated as one size category larger when determining his fly speed.
An old or older gold dragon is surrounded by an aura of fire. All creatures within 5 feet of the dragon take 1d6 points of fire damage at the beginning of the dragon’s turn. An ancient gold dragon’s aura extends to 10 feet. A great wyrm’s damage increases to 2d6. The dragon can activate or suppress this aura as a free action.
Once per day an adult or older gold dragon can touch a gem, usually one embedded in the dragon’s hide, and enspell it to bring good luck. As long as the dragon carries the gem, it and every good creature within a given radius of it (10 ft. per age category) receives a +1 luck bonus on all saving throws. If the dragon gives an enspelled gem to another creature, only that bearer gets the bonus. The effect lasts 1d3 hours plus 3 hours per age category of the dragon. This ability is the equivalent of a 2nd-level spell.
Instead of a cone of fire, a gold dragon can breathe a cone of weakening gas. Creatures within the cone must succeed on a Fortitude save or take 1 point of Strength damage per age category (Will save half).
Environment warm plains