Home >Bestiary >(Bestiary) By Type >Dragons >Dragons, True >(Metallic) Bronze >

Bronze Dragon, Wyrm

This sleek dragon is covered in dull metallic scales that range in color from shining bronze to mottled blue.

Bronze Dragon, Wyrm CR 19

XP 204,800
LG Gargantuan dragon (water)
Init +2; Senses dragon senses; Perception +40; Aura electricity aura (10 ft., 1d6 electricity), frightful presence (330 ft., DC 30)

DEFENSE

AC 39, touch 4, flat-footed 39 (-2 Dex, +35 natural, -4 size)
hp 351 (26d12+182)
Fort +22, Ref +13, Will +22
DR 20/magic; Immune electricity, paralysis, sleep; SR 30

OFFENSE

Speed 40 ft., fly 250 ft. (clumsy); swim 60 ft.
Melee bite +35 (4d6+19/19–20), 2 claws +35 (2d8+13/19–20), tail slap +33 (2d8+19), 2 wings +33 (2d6+6)
Space 20 ft.; Reach 15 ft. (20 ft. with bite)
Special Attacks breath weapon (120-ft. line, DC 30, 22d6 electricity), crush (4d6+19, DC 30), repulsion breath, tail sweep (2d6+19, DC 30), vortex
Spell-Like Abilities (CL 26th; concentration +33)

At willcontrol water, create food and water, detect thoughts (DC 19), fog cloud, speak with animals

Sorcerer Spells Known (CL 17th; concentration +24)

8th (4/day)antipathy, storm bolts*
7th (7/day)mass fly, spell turning, statue
6th (7/day)greater dispel magic, mass suggestion (DC 23), mislead
5th (7/day) dismissal, interposing hand, mind fog, teleport
4th (7/day) dimension door, ice storm, solid fog, stoneskin
3rd (8/day) dispel magic, heroism, slow (DC 20), suggestion
2nd (8/day) blur, gust of wind, invisibility, mirror image, web
1st (8/day) alarm, mage armor, obscuring mist, shield, true strike
0 (at will) detect magic, detect poison, light, mage hand, mending, message, read magic, resistance, prestidigitation

* This spell is from the Pathfinder RPG Advanced Player’s Guide.

STATISTICS

Str 37, Dex 6, Con 25, Int 24, Wis 25, Cha 24
Base Atk +26; CMB +43; CMD 51 (55 vs. trip)
Feats Alertness, Cleave, Flyby Attack, Great Cleave, Hover, Improved Critical (bite, claw), Improved Initiative, Improved Vital Strike, Multiattack, Power Attack, Vital Strike, Wingover
Skills Diplomacy +36, Fly +13, Handle Animal +33, Heal +36, Intimidate +36, Knowledge (arcana, geography, history) +36, Perception +40, Sense Motive +40, Spellcraft +36, Stealth +15, Swim +50; Racial Modifiers +8 Swim
Languages Aquan, Common, Draconic, Elven, Gnome, 3 more
SQ change shape (animal or humanoid, polymorph), water breathing, wave mastery (110 min)

SPECIAL ABILITIES

Electricity Aura (Su)

An old or older bronze dragon has an aura of electricity. All creatures within 5 feet take 1d6 points of electricity damage at the start of the dragon’s turn. An ancient dragon’s aura is 10 feet. A great wyrm’s damage increases to 2d6. A bronze dragon can suppress this aura at will.

Repulsion Breath (Su)

Instead of a line of electricity, a bronze dragon can breathe a cone of repulsion gas. Targets must make a Will save or be compelled to do nothing but move away from the dragon for 1d6 rounds plus 1 round per age category. This is a mind-affecting compulsion effect.

Vortex (Ex)

Once per day, an ancient or older bronze dragon can create a vortex as a standard action, just like an elder water elemental. A bronze dragon can maintain this vortex for 1 round per age category.

Water Breathing (Ex)

A bronze dragon breathes water and can use its breath weapon, spells, and abilities underwater.

Wave Mastery (Su)

For up to 10 minutes per age category per day, a juvenile bronze dragon, along with creatures or vessels within 50 feet, can move at twice its normal speed in water.


ECOLOGY

Environment temperate coastlines
Organization solitary
Treasure triple

Bronze dragons have been known to ally with travelers and adventurers if the cause and reward is right and just.