LG Gargantuan dragon (water)
Init +3; Senses dragon senses; Perception +33
Aura electricity aura (5 ft.,1d6 electricity), frightful presence (240 ft., DC 26)
AC 31, touch 5, flat-footed 31 (-1 Dex, +26 natural, -4 size)
hp 250 (20d12+120)
Fort +18, Ref +11, Will +18
DR 10/magic; Immune electricity, paralysis, sleep; SR 27
Speed 40 ft., fly 250 ft. (clumsy); swim 60 ft.
Melee bite +26 (4d6+15/19–20), 2 claws +26 (2d8+10), tail slap +24 (2d8+15), 2 wings +24 (2d6+5)
Space 20 ft.; Reach 15 ft. (20 ft. with bite)
Special Attacks breath weapon (120-ft. line, DC 26, 16d6 electricity), crush (4d6+15, DC 26), repulsion breath, tail sweep (2d6+15, DC 26)
Spell-Like Abilities (CL 20th; concentration +26)
At will— create food and water, detect thoughts (DC 18), fog cloud, speak with animals
Sorcerer Spells Known (CL 11th; concentration +17)
5th (5/day)— mind fog, teleport
4th (7/day)— dimension door, ice storm, solid fog
3rd (7/day)— dispel magic, heroism, slow (DC 19), suggestion
2nd (8/day)— blur, gust of wind, invisibility, mirror image, web
1st (8/day)— alarm, mage armor, obscuring mist, shield, true strike
0 (at will)— detect magic, detect poison, light, mage hand, mending, message, read magic, resistance, prestidigitation
Str 31, Dex 8, Con 23, Int 22, Wis 23, Cha 22
Base Atk +20; CMB +34; CMD 43 (47 vs. trip)
Feats Alertness, Cleave, Flyby Attack, Hover, Improved Critical (bite), Improved Initiative, Improved Vital Strike, Multiattack, Power Attack, Vital Strike
Skills Diplomacy +29, Fly +8, Handle Animal +26, Intimidate +29, Knowledge (arcana, geography, history) +29, Perception +33, Sense Motive +33, Spellcraft +29, Stealth +10, Swim +41; Racial Modifiers +8 Swim
Languages Aquan, Common, Draconic, Elven, Gnome, 2 more
SQ change shape (animal or humanoid, polymorph), water breathing, wave mastery (80 min)
Electricity Aura (Su)
An old or older bronze dragon has an aura of electricity. All creatures within 5 feet take 1d6 points of electricity damage at the start of the dragon’s turn. An ancient dragon’s aura is 10 feet. A great wyrm’s damage increases to 2d6. A bronze dragon can suppress this aura at will.
Repulsion Breath (Su)
Instead of a line of electricity, a bronze dragon can breathe a cone of repulsion gas. Targets must make a Will save or be compelled to do nothing but move away from the dragon for 1d6 rounds plus 1 round per age category. This is a mind-affecting compulsion effect.
Water Breathing (Ex)
A bronze dragon breathes water and can use its breath weapon, spells, and abilities underwater.
Wave Mastery (Su)
For up to 10 minutes per age category per day, a juvenile bronze dragon, along with creatures or vessels within 50 feet, can move at twice its normal speed in water.