Beautiful and awesome to behold, this majestic dragon’s skin glitters like precious metals and jewels, belying its unquestionable might and holy wrath.
Wrath Dragon (Draco Sanctus Benevolentia) CR 20
NG* Huge dragon (extraplanar, good)
*Wrath dragons can also be lawful good or chaotic good, gaining the lawful or chaotic subtypes respectively
Init +6; Senses dragon senses, scent; Perception +37; Aura magic circle against evil (10 ft. radius)
Speed 50 ft., fly 200 ft. (poor)
Melee bite +37 (2d8+15), 2 claws +37 (2d6+10), 2 wings +34 (1d8+5), tail slap +34 (2d6+15)
Space 15 ft.; Reach 10 ft. (15 ft. with bite)
Special Attacks breath weapon (50 ft. cone, DC 34, 20d6 fire), channel positive energy 8/day (8d6, DC 22), crush, holy lance 2/day (7 rounds), might of the gods +15 (15 rounds/day)
Spell-like Abilities (CL 8th):
Domain Spell-Like Abilities (CL 15th)
7/day—touch of good (+7 bonus), strength surge (+7 bonus)
Cleric Spells Prepared (CL 15th)
8th—antimagic field, clenched fistD
7th—destruction (DC 21), holy wordD (DC 21), repulsion (DC 21)
6th—banishment (DC 20), blade barrier (DC 20), heal, stoneskinD
5th—atonement, break enchantment, dispel evilD (DC 19), greater command (DC 19), plane shift (DC 19)
4th—death ward, dimensional anchor, discern lies (DC 18), dismissal (DC 18), divine power, holy smiteD (DC 18)
3rd—blindness/deafness (DC 17), invisibility purge, magic vestmentD, remove curse, remove disease, searing light
2nd—aidD, align weapon, augury, consecrate, enthrall (DC 16), silence (DC 16)
1st—bless, command (DC 15), divine favor, enlarge personD (DC 15), remove fear, sanctuary (DC 15)
0th—detect magic, guidance, resistance, virtue
Str 31, Dex 14, Con 28, Int 16, Wis 18, Cha 20
Base Atk +30; CMB +44; CMD 56 (60 vs. trip)
Feats Alignment Channel, Blind-Fight, Cleave, Combat Reflexes, Flyby Attack, Great Cleave, Hover, Improved Initiative, Iron Will, Multiattack, Power Attack, Snatch, Weapon Focus (bite) , Weapon Focus (claw), Turn Undead
Skills Diplomacy +38, Fly +27, Heal +37, Intimidate +38, Knowledge (religion) +36, Knowledge (planes) +36, Perception +37, Sense Motive +37, Use Magic Device +38
Languages Celestial, Common, Draconic, Giant, Terran
A wrath dragon casts spells and channels positive energy as a good-aligned cleric. Its caster level is equal to half its Hit Dice. It has access to the Good and Strength domains and gains the domain power of each domain.
Environment any good-aligned plane
Organization solitary or band (1 wrath dragon plus 1d4 astral devas)
Treasure triple standard
These massive powerfully built specimens are formed from the ascension of slain good dragons into the heavenly orders. Given the opportunity to return, they serve as heralds of good-aligned deities sent to deliver divine judgment on infidels and sinners who have turned their back on the path of righteousness. A flight of wrath dragons over an offending city has often been cause to turn an entire civilization to prayer and piety.
Wrath dragons never enter the Material Plane, inner planes, or other outer planes unless under orders from the deity they serve. When such orders are given, a wrath dragon completes its assignment to the best of its ability before returning to its home plane.
A wrath dragon serves no one other than the deity that “created” it. It aids good-aligned creatures in time of need, but does not serve them or stay with them any longer than is required to give aid (unless its deific orders say otherwise). A wrath dragon never aids an evil creature under any circumstances, and if forced to do so by magical means, the dragon seeks atonement as soon as possible.
A wrath dragon is 30 feet long and weighs about 30,000 pounds. Its scales are silver or platinum and glitter under bright light. Its wings are silver-hued with a darker stripe running along the top portion. Its head, sitting atop its long serpentine neck, is long and angular and its eyes are seemingly made of sapphire. Two under-curved horns made of ivory jut from its head just behind its eyes.
Wrath dragons start combat with use of their breath weapon and divine spells. They continue this tactic until pressed with missile fire, or magic that would force them to close in for melee attacks. In close combat, a wrath dragon attacks using a combination of its bite, claws, and spells. If pressed, or if the battle turns against it, a wrath dragon summons devas to its aid.