Young Rift Dragon CR 12

XP 19,200
CE Large dragon (chaotic, evil, extraplanar)
Init +5; Senses dragon senses; Perception +20

DEFENSE

AC 24, touch 10, flat-footed 23 (+1 Dex, +14 natural, –1 size)
hp 161 (14d12+70)
Fort +14, Ref +12, Will +12
Immune acid, disease, nausea, paralysis, poison, sleep, stun

OFFENSE

Speed 60 ft., burrow 30 ft., fly 200 ft. (poor)
Melee bite +22 (2d6+12/19–20 plus bleed), 2 claws +21 (1d8+8 plus bleed), tail slap +19 (1d8+12), 2 wings +19 (1d6+4)
Space 10 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks bleed 3, breath weapon (40-ft. cone, 6d10 acid, Reflex DC 22 half), corrosion, foul acid, trample (2d6+12 plus bleed, DC 25)
Oracle Spells Known (CL 1st; concentration +5)

1st (4)bane (DC 15), murderous command (DC 15)
0 (at will)bleed (DC 14), detect magic, read magic, resistance

STATISTICS

Str 27, Dex 12, Con 21, Int 14, Wis 17, Cha 18
Base Atk +14; CMB +23; CMD 34 (38 vs. trip)
Feats Improved Critical (bite), Improved Initiative, Intimidating Prowess, Lightning Reflexes, Multiattack, Power Attack, Weapon Focus (bite)
Skills Fly +12, Intimidate +29, Knowledge (arcana, planes) +19, Perception +20, Sense Motive +20, Spellcraft +19, Stealth +14
Languages Abyssal, Common, Draconic

ECOLOGY

Environment any (Abyss)
Organization solitary
Treasure triple

Wherever they go, rift dragons leave behind shattered ruins.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 6 © 2017, Paizo Inc.; Authors: Robert Brookes, Benjamin Bruck, John Compton, Paris Crenshaw, Adam Daigle, Crystal Frasier, James Jacobs, Thurston Hillman, Tim Hitchcock, Brandon Hodge, Jason Keeley, Isabelle Lee, Jason Nelson, Tim Nightengale, F. Wesley Schneider, David Schwartz, Mark Seifter, Todd Stewart, Josh Vogt, and Linda Zayas-Palmer.

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