Young Havoc Dragon CR 12

XP 19,200
CG Large dragon (chaotic, extraplanar, good)
Init +7; Senses dragon senses; Perception +19

DEFENSE

AC 25, touch 12, flat-footed 22 (+3 Dex, +13 natural, –1 size)
hp 133 (14d12+42)
Fort +12, Ref +14, Will +11
Immune confused, nauseated, paralysis, sickened, sleep, sonic

OFFENSE

Speed 60 ft., fly 200 ft. (poor)
Melee bite +18 (2d6+7), 2 claws +18 (1d8+5), tail slap +17 (1d8+7/19–20 plus trip), 2 wings +16 (1d6+2)
Space 10 ft.; Reach 5 ft. (10 ft. with bite and tail slap)
Special Attacks breath weapon (40-ft. cone, 6d10 sonic damage, Reflex DC 20 half), lashing tail
Oracle Spells Known (CL 1st; concentration +5)

1st (4)entropic shield, grease (DC 15)
0 (at will)create water, detect magic, mage hand, open/close

STATISTICS

Str 21, Dex 16, Con 17, Int 16, Wis 15, Cha 18
Base Atk +14; CMB +20; CMD 33 (37 vs. trip)
Feats Improved Critical (tail slap), Improved Initiative, Lightning Reflexes, Multiattack, Power Attack, Weapon Focus (tail slap), Wingover
Skills Bluff +21, Fly +14, Knowledge (local, planes) +20, Perception +19, Perform (comedy) +21, Sense Motive +19, Spellcraft +20, Use Magic Device +21
Languages Celestial, Common, Draconic, Sylvan
SQ change shape (3/day)

ECOLOGY

Environment any (Elysium)
Organization solitary
Treasure triple

Despite their best intentions, the appropriately named havoc dragons often cause collateral damage as they develop whimsical wonderlands of revelry and relaxation.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 6 © 2017, Paizo Inc.; Authors: Robert Brookes, Benjamin Bruck, John Compton, Paris Crenshaw, Adam Daigle, Crystal Frasier, James Jacobs, Thurston Hillman, Tim Hitchcock, Brandon Hodge, Jason Keeley, Isabelle Lee, Jason Nelson, Tim Nightengale, F. Wesley Schneider, David Schwartz, Mark Seifter, Todd Stewart, Josh Vogt, and Linda Zayas-Palmer.

scroll to top