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Ancient Havoc Dragon CR 21

XP 409,600
CG Gargantuan dragon (chaotic, extraplanar, good)
Init +5; Senses dragon senses; Perception +37
Aura frightful presence (300 ft., DC 32)

DEFENSE

AC 41, touch 7, flat-footed 40 (+1 Dex, +34 natural, –4 size)
hp 378 (28d12+196)
Fort +23, Ref +19, Will +22
DR 15/lawful; Immune confused, nauseated, paralysis, sickened, sleep, sonic; SR 32

OFFENSE

Speed 60 ft., fly 250 ft. (clumsy)
Melee bite +37 (4d6+18/19–20), 2 claws +36 (2d8+12), tail slap +35 (2d8+18/19–20/×3 plus trip), 2 wings +34 (2d6+6)
Space 15 ft.; Reach 10 ft. (15 ft. with bite and tail slap)
Special Attacks breath weapon (60-ft. cone, 20d10 sonic damage, Reflex DC 31 half), crush, delirium breath, lashing tail, tail sweep, tripping tail
Oracle Spells Known (CL 15th; concentration +23)

7th (5)greater restoration, word of chaos
6th (7)mass charm monster (DC 24), heroes’ feast, wind walk
5th (7)break enchantment, greater command (DC 23), life bubble, mass cure light wounds (DC 23)
4th (8)dimension door, dismissal (DC 22), freedom of movement, tongues
3rd (8)charm monster (DC 18), dispel magic, stone shape, wind wall
2nd (8)bear’s endurance, cure moderate wounds, enthrall (DC 20), grace, sound burst (DC 20)
1st (8)detect evil, divine favor, entropic shield, grease (DC 15), obscuring mist
0 (at will)create water, detect magic, detect poison, light, mage hand, mending, open/close, resistance, stabilize

STATISTICS

Str 35, Dex 12, Con 25, Int 24, Wis 23, Cha 26
Base Atk +28; CMB +44; CMD 55 (59 vs. trip)
Feats Critical Focus, Hover, Improved Critical (bite, tail slap), Improved Initiative, Improved Lightning Reflexes, Lightning Reflexes, Multiattack, Power Attack, Quicken Spell, Tiring Critical, Weapon Focus (bite, tail slap), Wingover
Skills Bluff +39, Diplomacy +39, Fly +18, Intimidate +39, Knowledge (local, nature, planes) +38, Perception +37, Perform (comedy, sing) +39, Sense Motive +37, Spellcraft +38, Use Magic Device +39
Languages Celestial, Common, Draconic, Sylvan
SQ change shape (3/day), planar artist, planar infusion (300 ft.)

Despite their best intentions, the appropriately named havoc dragons often cause collateral damage as they develop whimsical wonderlands of revelry and relaxation.

ECOLOGY

Environment any (Elysium)
Organization solitary
Treasure triple

Despite their best intentions, the appropriately named havoc dragons often cause collateral damage as they develop whimsical wonderlands of revelry and relaxation.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 6 © 2017, Paizo Inc.; Authors: Robert Brookes, Benjamin Bruck, John Compton, Paris Crenshaw, Adam Daigle, Crystal Frasier, James Jacobs, Thurston Hillman, Tim Hitchcock, Brandon Hodge, Jason Keeley, Isabelle Lee, Jason Nelson, Tim Nightengale, F. Wesley Schneider, David Schwartz, Mark Seifter, Todd Stewart, Josh Vogt, and Linda Zayas-Palmer.