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Ancient Crypt Dragon CR 21

XP 409,600
N Gargantuan dragon (extraplanar)
Init +3; Senses dragon senses; Perception +44
Aura frightful presence (300 ft., DC 31)

DEFENSE

AC 40, touch 5, flat-footed 40 (–1 Dex, +35 natural, –4 size)
hp 406 (28d12+224)
Fort +24, Ref +17, Will +25
Defensive Abilities grave endurance; DR 15/adamantine; SR 32

OFFENSE

Speed 60 ft., fly 250 ft. (clumsy)
Melee bite +38 (4d6+19/19–20), 2 claws +37 (2d8+13/19–20), tail slap +35 (2d8+19), 2 wings +35 (2d6+6)
Space 20 ft.; Reach 15 ft. (20 ft. with bite)
Special Attacks breath weapon (60-ft. cone, 20d10 negative energy, Reflex DC 32 half), crush, decaying breath, entombing crush, inexorable attacks, lingering rot, rotting breath (1d6 negative levels), tail sweep
Oracle Spells Known (CL 15th; concentration +22)

7th (5)destruction (DC 24), repulsion (DC 24)
6th (7)animate objects, heal, word of recall
5th (7)break enchantment, slay living (DC 22), true seeing, wall of stone
4th (7)cure critical wounds, dismissal (DC 21), divination, spell immunity
3rd (8)glyph of warding, meld into stone, searing light, speak with dead (DC 20)
2nd (8)augury, cure moderate wounds, gentle repose, resist energy, silence (DC 19)
1st (8)bless, cure light wounds, hide from undead, sanctuary (DC 18), shield of faith
0 (at will)bleed (DC 17), create water, detect magic, guidance, light, mending, read magic, resistance, stabilize

STATISTICS

Str 37, Dex 8, Con 27, Int 24, Wis 29, Cha 24
Base Atk +28; CMB +45; CMD 54 (58 vs. trip)
Feats Alertness, Critical Focus, Greater Vital Strike, Improved Critical (bite, claw), Improved Initiative, Improved Vital Strike, Lightning Reflexes, Multiattack, Snatch, Staggering Critical, Step Up, Vital Strike, Weapon Focus (bite)
Skills Bluff +38, Diplomacy +38, Fly +16, Intimidate +38, Knowledge (arcana, engineering, history, planes, religion) +38, Perception +44, Sense Motive +44, Spellcraft +38, Stealth +18
Languages Abyssal, Celestial, Common, Draconic, Infernal
SQ compression, planar infusion (300 ft.)

Crypt dragons patrol the Inner Planes, ever vigilant for transgressions against the honored dead or the passage of souls to the afterlife—be they the souls of heroes or villains.

ECOLOGY

Environment any (Boneyard)
Organization solitary
Treasure triple

Crypt dragons patrol the Inner Planes, ever vigilant for transgressions against the honored dead or the passage of souls to the afterlife—be they the souls of heroes or villains.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 6 © 2017, Paizo Inc.; Authors: Robert Brookes, Benjamin Bruck, John Compton, Paris Crenshaw, Adam Daigle, Crystal Frasier, James Jacobs, Thurston Hillman, Tim Hitchcock, Brandon Hodge, Jason Keeley, Isabelle Lee, Jason Nelson, Tim Nightengale, F. Wesley Schneider, David Schwartz, Mark Seifter, Todd Stewart, Josh Vogt, and Linda Zayas-Palmer.