This regal dragon glows like the sun. Its burnished wings shimmer the color of flames, and a crown of horns decorates its head.
CR 5; Size Small; Hit Dice 7d12
A great wyrm solar dragon can transform itself into a beam of pure light and travel to any location it can see as a move action. This travel must be in a straight line, but otherwise the dragon can travel anywhere that light can enter.
A solar dragon can channel positive energy a number of times per day equal to 3 + its Charisma modifier, using its age category + 2 as its cleric level. This energy can be used only to heal living creatures.
An old or older solar dragon can use its channel life ability to instead channel radiation that deals an equal amount of damage to living creatures. A living creature that succeeds at a Fortitude save takes half damage.
A very young or older solar dragon’s breath weapon can affect creatures normally immune or resistant to fire damage. A creature immune to fire damage still takes half damage from the breath weapon (no damage with a successful saving throw). A resistant creature’s fire resistance is treated as 10 less than normal.
Arrogant and proud, solar dragons see themselves as the originators of light and life in the vastness of space. They treat all living creatures as their own creations.
Pathfinder Roleplaying Game Bestiary 4 © 2013, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Savannah Broadway, Ross Byers, Adam Daigle, Tim Hitchcock, Tracy Hurley, James Jacobs, Matt James, Rob McCreary, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds, F. Wesley Schneider, Tork Shaw, and Russ Taylor.