This majestic dragon seems to shimmer as if surrounded by thousands of eddies of astral thought.
Ancient Astral Dragon CR 18
AC 37, touch 6, flat-footed 37 (+31 natural, –4 size)
hp 348 (24d12+192)
Fort +21, Ref +14, Will +23; +4 vs. psychic spells
Defensive Abilities psychic interference, psychic resilience; DR 15/magic; Immune paralysis, sleep; SR 30
Speed 40 ft., fly 250 ft. (clumsy)
Melee bite +33 (4d6+18), 2 claws +32 (2d8+12), 2 wings +30 (2d6+6), tail slap +30 (2d8+18)
Space 20 ft.; Reach 15 ft. (20 ft. with bite)
Special Attacks breath weapon (120-ft. line, DC 29, 20d6 damage), crush, staggering breath, tail sweep
Psychic Magic (CL 24th; concentration +31)
Psychic Spells Known (CL 15th; concentration +22)
7th (5/day)—insanity (DC 24), repulsion (DC 24)
6th (7/day)—blade barrier (DC 23), disintegrate (DC 23), create mindscape
5th (7/day)—dismissal (DC 22), remote viewing, wall of force, waves of fatigue (DC 22)
4th (7/day)—greater false life, lesser globe of invulnerability, spell immunity, telekinetic charge
3rd (8/day)—displacement, ego whip I (DC 20), haste, major image (DC 20)
2nd (8/day)—hideous laughter (DC 19), hypercognition, locate object, mirror image, touch of idiocy
1st (8/day)—burst of insight, feather fall, sundering shards (DC 18), true strike, unwitting ally (DC 18)
0 (at will)—dancing lights, daze (DC 17), detect magic, detect psychic significance, know direction, mage hand, message, open/close, virtue
Str 35, Dex 10, Con 24, Int 25, Wis 24, Cha 20
Base Atk +24; CMB +40; CMD 50 (54 vs. trip)
Feats Cleave, Flyby Attack, Great Cleave, Improved Initiative, Iron Will, Lunge, Multiattack, Power Attack, Snatch, Toughness, Vital Strike, Weapon Focus (bite)
Skills Appraise +34, Bluff +32, Diplomacy +32, Fly +13, Intimidate +32, Knowledge (arcana, history, nobility, planes, religion) +34, Perception +34, Sense Motive +34, Stealth +15
Languages Aklo, Auran, Celestial, Common, Draconic, Infernal
SQ change shape
An ancient astral dragon can assume any humanoid form three times per day as if using polymorph.
An ancient astral dragon gains the following psychic spells: deja vu (1 PE), telekinetic projectile (0 PE); analyze aura (3 PE), aversion (2 PE), id insinuation I (2 PE); thoughtsense (4 PE); possession (5 PE).
Environment any (Astral Plane)
Reserved and haughty, these dragons roam the Astral Plane, seeking to expand their knowledge of its esoteric secrets. They hunt to eat, and use psychic magic to fight one another.
Pathfinder Roleplaying Game Bestiary 5 © 2015, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, John Bennett, Logan Bonner, Creighton Broadhurst, Robert Brookes, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Thurston Hillman, Eric Hindley, Joe Homes, James Jacobs, Amanda Hamon Kunz, Ben McFarland, Jason Nelson, Thom Phillips, Stephen Radney-MacFarland, Alistair Rigg, Alex Riggs, David N. Ross, Wes Schneider, David Schwartz, Mark Seifter, Mike Shel, James L. Sutter, and Linda Zayas-Palmer.