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Kikituk


This lumbering whale skeleton has a set of bony legs affixed to its frame. Its bones bear complex scrimshaw patterns.

Kikituk CR 13

XP 25,600
NE Huge construct
Init +6; Senses darkvision 60 ft., low-light vision; Perception +24
Aura frightful presence (60 ft., DC 24, 2d4 rounds)

DEFENSE

AC 28, touch 14, flat-footed 26 (+2 Dex, +14 natural, +4 profane, –2 size)
hp 170 (20d10+60)
Fort +12, Ref +14, Will +14
Immune acid, construct traits

OFFENSE

Speed 40 ft., swim 60 ft.
Melee bite +27 (4d6+18), 2 claws +27 (1d6+9)
Space 15 ft.; Reach 15 ft.
Special Attacks shearing jaws, trample (2d6+13, DC 29)
Spell-Like Abilities (CL 12th; concentration +16)
At willdimension door, enervation (DC 18), invisibility
3/dayquickened invisibility

STATISTICS

Str 29, Dex 14, Con —, Int 12, Wis 19, Cha 19
Base Atk +20; CMB +31 (+35 sunder); CMD 47 (49 vs. sunder)
Feats Great Fortitude, Greater Sunder, Improved Initiative, Improved Lightning Reflexes, Improved Sunder, Lightning Reflexes, Power Attack, Quicken Spell-Like Ability (invisibility), Toughness, Vital Strike
Skills Intimidate +14, Perception +24, Stealth +14, Swim +27
Languages Common
SQ scrimshaw magic

SPECIAL ABILITIES

Scrimshaw Magic (Sp, Su)

When a kikituk is created, its creator inscribes three spells—ones that require no costly material components—as scrimshaw designs. One of these spells must be 2nd level or lower, and the other two must be 4th level or lower. The kikituk can use these spells as spell-like abilities (CL 12th) at will (its Quicken Spell-like Ability feat applies to the spell that’s 2nd-level or lower). Erase removes one spell from a kikituk’s scrimshaw unless it succeeds at a Fortitude save against the spell. If a kikituk’s scrimshaw is removed in this manner, it loses access to that spell as a spell-like ability.

If all three spells are removed, it runs amok, slaughtering the nearest living creatures with reckless abandon—even its creator. As long as it has at least one scrimshaw spell in place, a kikituk gains a profane bonus to AC and on all saving throws equal to its Charisma modifier (+4 for the typical kikituk).

Shearing Jaws (Ex)

A kikituk applies double its Strength modifier to its damage with a successful bite attack.

ECOLOGY

Environment any
Organization solitary
Treasure none

Kikituks are constructs created by wicked spellcasters.

Kikituk Construction

A kikituk’s body is built from an intact whale skeleton smeared with 5,000 gp of rare herbal paste.

CL 14th; Price 145,000 gp

CONSTRUCTION REQUIREMENTS

Feats Craft Construct; Spells blasphemy, geas/quest, keen edge; Special creator must be at least caster level 14th; Skill Check(s) Craft (scrimshaw) DC 25; Cost 75,000 gp

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 6 © 2017, Paizo Inc.; Authors: Robert Brookes, Benjamin Bruck, John Compton, Paris Crenshaw, Adam Daigle, Crystal Frasier, James Jacobs, Thurston Hillman, Tim Hitchcock, Brandon Hodge, Jason Keeley, Isabelle Lee, Jason Nelson, Tim Nightengale, F. Wesley Schneider, David Schwartz, Mark Seifter, Todd Stewart, Josh Vogt, and Linda Zayas-Palmer.