This automaton is nearly twice as tall as a normal human and seems to be chiseled from ice and snow.
Ice Golem CR 5
Speed 20 ft.
Melee 2 slams +9 (1d6+4 plus 1d6 cold)
Space 10 ft.; Reach 10 ft.
Special Attacks breath weapon (20-ft. cone, 3d6 cold damage, Reflex DC 15 for half, usable once every 1d4 rounds), cold (1d6)
Str 18, Dex 9, Con —, Int —, Wis 11, Cha 1
Base Atk +6; CMB +11; CMD 20
An ice golem’s body generates intense cold, dealing 1d6 points of damage with its touch. Creatures attacking an ice golem unarmed or with natural weapons take this same cold damage each time one of their attacks hit.
An ice golem’s body must be constructed from a single block of ice weighing at least 1,000 pounds. The ice is treated with magical powders and unguents worth at least 500 gp.
CL 12th; Price 19,600 gp
The ice golem is a humanoid formed of roughly chiseled ice, standing 10 feet tall and weighing around 800 pounds. Ice golems at rest appear to be normal ice sculptures and are often mistaken as such (DC 20 Perception check to notice the creature is alive).
An ice golem usually opens combat with its breath weapon. An ice golem never uses weapons or wears armor, preferring to attack with its powerful fists. Fire is an effective means of combating these creatures.
Section 15: Copyright Notice
Ice Golem from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.