Fleshdoll Rogue CR 2
Falling from above you—or is it leaping?—is a small porcelain humanoid covered in ugly stitches, swinging a bloody blade in both hands!
Speed 30 ft.
Melee mwk greatsword +2 (2d8-1, Crit 19–20/x2)
Ranged mwk light crossbow +8 (2d6, Crit 19–20/x2, Range 80 ft.)
Space 2.5 ft.; Reach 5 ft. (lunge 10 ft.)
Special Attacks fleshdoll weapons, sneak attack +3d6
During Combat A fleshdoll rogue falls down from above, strikes a creature as it lands, then runs into cover, making a Stealth check at the end of its movement. If it remains hidden it climbs up to a vantage point where it can perform the same maneuver.
Morale Fleshdoll rogues flee and hide when reduced to 5 hp or less.
Str 8, Dex 20, Con —, Int 13, Wis 12, Cha 14
Base Atk +1; CMB +5; CMD 14
Feats Dodge, Fleet (3), Weapon Proficiency (greatsword)B
Skills Acrobatics +13, Bluff +10, Climb +7, Disable Device +13, Escape Artist +13, Perception +9, Sense Motive +9, Sleight of Hand +13, Stealth +17, Use Magic Device +10; Size Modifiers +4 Stealth
Languages Common, Undercommon
SQ rogue talents (combat rogue, fast stealth), trapfinding +2
Combat Gear potion of inflict moderate wounds; Other Gear mwk light crossbow (10 bolts), mwk greatsword, mwk studded leather armor
Fleshdoll Weapons (Su)
A fleshdoll treats weapons they wield as if they were two size categories larger when dealing damage, but are limited to one attack action using one weapon each turn.
Aventyr Bestiary © 2017 AAW GAMES LLC Authors Mike Myler, Jonathan G. Nelson Developers, Michael Allen, Curtis Baum, Wolfgang Baur, Brian Berg, Adam Daigle, Jeffrey Gomez, Joshua Gullion, Jacob Kellogg, Jared Jeanquart, Juan Lucha, Justin Andrew Mason, Jonathan McAnulty, Michael McCarthy, Raven Mimura, Brian Wiborg Monster, Will Myers, Mike Myler, Jason Nelson, Jonathan G. Nelson, Owen K.C. Stephens, Colin Stricklin, Cory Vickruck, Stephen Yeardley Jonathan G. Nelson