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Elemental Construct, Fire

A humanoid-shaped behemoth of heat and flames approaches; each arm and leg of this being ending in the howling face of a fire elemental.

Fire Elemental Construct CR 13

XP 25,600
N Huge construct (elemental, fire, extraplanar)
Init +9; Senses darkvision 60 ft., low-light vision; Perception +0; Aura fiery aura (10 ft., DC 25, 2d8 fire)

DEFENSE

AC 28, touch 17, flat-footed 19 (+9 Dex, +11 natural, –2 size)
hp 205 (30d10+40)
Fort +10; Ref +19; Will +10
DR 10/adamantine; Immune construct traits, elemental traits, fire, magic
Weaknesses vulnerability to cold

OFFENSE

Speed 60 ft.
Melee 2 slams +36 (2d6+8 plus burn)
Space 15 ft.; Reach 15 ft.
Special Attacks burn (1d8, DC 25)

STATISTICS

Str 27, Dex 29, Con —, Int —, Wis 11, Cha 1
Base Atk +30; CMB +40; CMD 59

SPECIAL ABILITIES

Fiery Aura (Ex)

Anyone within 10 feet of a fire elemental construct must succeed on a DC 25 Fortitude save or take 2d8 points of fire damage each round. The save DC is Constitution-based.

Immunity to Magic (Ex)

A fire elemental construct is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.

A cold effect slows a fire elemental construct (as the slow spell) for 2d6 rounds with no saving throw. This is in addition to any damage it takes because of its vulnerability to cold.

A quench spell negates the fire elemental construct’s damage reduction and immunity to magic for 1 round.

Any water-based spell of 5th level or higher deals 1d6 points of damage per caster level to the fire elemental construct. The construct can attempt a Fortitude save (DC 10 + spell level + caster’s relevant ability score modifier) to half the damage.

Any fire-based spell or effect heals 1 point of damage on the fire elemental construct for each 3 points of damage the attack would otherwise deal. If the amount of healing would cause the construct to exceed its full normal hit points, it gains any excess as temporary hit points.

ECOLOGY

Environment Plane of Fire
Organization solitary
Treasure none

Fire elemental constructs are perhaps the rarest of the elemental constructs (perhaps because their very makeup poses a danger to many spellcasters). Favored by efreeti sorcerers and salamander wizards, these constructs are often found guarding an ancient efreeti treasure cache or hoard.

A fire elemental construct is a humanoid, 9 feet tall, composed of yellow-orange fire and flame. Its face lacks any discernable features, though sometimes, two pinpoints of white-hot fire seem to appear on its head, perhaps functioning as eyes. Its arms and legs end in tormented elemental faces, each howling and screaming (in an indecipherable tongue) at its imprisonment.

A fire elemental construct batters and pummels its foes with its flaming fists. Occasionally, the elemental grapples a foe and pulls it into its burning form.

Section 15: Copyright Notice

Fire Elemental Construct from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.