Elemental constructs are golems or automatons forged of one of the four basic elements—air, earth, fire, or water—bound to serve their creator. The creation of an elemental construct requires no less than five elemental spirits (of the same type) which are unwillingly bound into the form of the elemental construct.
Elemental constructs are used by powerful mages as servants, bodyguards, and assassins. An elemental construct, like any other automaton follows any order or command given to it to the best of its ability.
An elemental construct’s creator can command it if the construct is within 60 feet and can see and hear its creator. If not commanded, an elemental construct usually follows its last instruction to the best of its ability, though if attacked it returns the attack. The creator can give the elemental construct a simple command to govern its actions in his or her absence. The elemental construct’s creator can order the construct to obey the commands of another person (who might in turn place the elemental construct under someone else’s control, and so on), but the elemental construct’s creator can always resume control over his creation by commanding the elemental construct to obey him alone.
Each elemental construct appears as a humanoid creature about 9 feet tall and is composed entirely of its native element.
An elemental construct’s body is formed completely of one of the four elements air, earth, fire, or water. The materials must be the finest quality or purest form taken from the respective plane and mixed with rare oils, powders, and other ingredients totaling 5,000 gp.
CL 17th; Price 200,000 gp
Feats Craft Construct, geas/quest, limited wish, two spells of 4th level or higher with the appropriate elemental descriptor; Special creator must be caster level 17th; Skill Craft (sculptures) DC 20; Cost 102,500 gp
Elemental Construct from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.