One of this slim construct’s arms ends in a whirling clockwork pistol, and a crystalline hourglass fits snugly between its pectoral armor plates.
Clockwork Gunslinger CR 7
Speed 30 ft.
Melee slam +14 (1d6+7)
Ranged pistol +12 (1d8/×4)
Special Attacks captive time
Str 20, Dex 16, Con —, Int —, Wis 11, Cha 1
Base Atk +9; CMB +14; CMD 29
Feats Deadly Aim B, Improved Initiative B, Lightning Reflexes B, Point-Blank Shot B, Precise Shot B
SQ difficult to create, integrated clockwork pistol, swift reactions, winding
Captive Time (Ex)
Additionally, the first time a clockwork gunslinger confirms a critical hit against an opponent, its hourglass shatters and each creature within a 30-foot radius of the clockwork gunslinger must succeed at a DC 14 Fortitude save or be slowed as per the slow spell for 3 rounds. Once the hourglass is shattered, the clockwork gunslinger is unable to use this ability until a new hourglass is installed. This save DC is Constitution-based.
Integrated Clockwork Pistol (Ex)
One of a clockwork gunslinger’s arms ends in an integrated clockwork pistol. This weapon cannot be disarmed, sundered, or removed. It is fed bullets automatically from an internal cache inside the clockwork’s body. Its programming grants Deadly Aim, Point-Blank Shot, and Precise Shot as bonus feats.
Organization solitary, pair, or squad (3–8)
Clockwork gunslingers are efficient sharpshooters, eliminating foes before they can draw close enough to prove a threat. Their primary design is to serve as guards, either for a specific location, for a particular person, or patrolling bustling streets of a city, but their creators often use them for assistance on missions that involve extracting high-value targets from dangerous locations. The constructs’ standard operating procedure is to evaluate a situation and engage in combat only if their own safety or that of whatever they are guarding is threatened.
Inside a clockwork gunslinger’s hardened chassis, a large cache of bullets and powder is automatically fed into its pistol. Custom clockwork gunslingers sometimes have specialty ammunition in place of bullets as well as other decorations, though this change carries with it a corresponding upcharge.
A clockwork gunslinger stands 6 feet tall and weighs 400 pounds.
CL 12th; Price 40,250 gp
Pathfinder Campaign Setting: Construct Handbook © 2018, Paizo Inc.; Authors: Brian Duckwitz, Andrew Hoskins, Nathan King, Kris Leonard, Luis Loza, Adrian Ng, Tom Phillips, Alex Riggs, and Nicholas Wasko.