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    Snake, Viper


    Viper CR 1/2

    XP 200
    N Tiny animal
    Init +3; Senses low-light vision, scent; Perception +9

    DEFENSE

    AC 16, touch 15, flat-footed 13 (+3 Dex, +1 natural, +2 size)
    hp 3 (1d8–1)
    Fort +1, Ref +5, Will +1

    OFFENSE

    Speed 20 ft., climb 20 ft., swim 20 ft.
    Melee bite +5 (1d2–2 plus poison)
    Space 2-1/2 ft.; Reach 0 ft.

    STATISTICS

    Str 4, Dex 17, Con 8, Int 1, Wis 13, Cha 2
    Base Atk +0; CMB +1; CMD 8 (can't be tripped)
    Feats Weapon Finesse
    Skills Climb +11, Perception +9, Stealth +15, Swim +11; Racial Modifiers +4 Perception, +4 Stealth

    SPECIAL ABILITIES

    Poison (Ex)

    Bite—injury; save Fort DC 9; frequency 1/round for 6 rounds; effect 1d2 Con damage; cure 1 save.