Sloth

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Sloth CR 1/6

XP 65
N Tiny animal
Init –2; Senses low-light vision, scent; Perception +1

DEFENSE

AC 11, touch 10, flat-footed 11 (–2 Dex, +1 natural, +2 size)
hp 5 (1d8+1)
Fort +3, Ref +0, Will +1

OFFENSE

Speed 5 ft., climb 5 ft.
Melee 2 claws –1 (1d2–3)
Space 2-1/2 ft.; Reach 0 ft.

STATISTICS

Str 5, Dex 7, Con 12, Int 2, Wis 12, Cha 7
Base Atk +0; CMB –4; CMD 3 (7 vs. trip)
Feats Skill Focus (Stealth)
Skills Climb +10, Stealth +17, Swim +2; Racial Modifiers +4 Climb, +4 Stealth, +4 Swim

SPECIAL ABILITIES

Familiar

The master of a sloth familiar gains a +3 bonus on Climb checks.

ECOLOGY

Environment warm forests
Organization solitary or pair
Treasure none

Sloths are tree-dwelling herbivores. They are known for their efficient metabolisms and slow movement.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 4 © 2013, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Savannah Broadway, Ross Byers, Adam Daigle, Tim Hitchcock, Tracy Hurley, James Jacobs, Matt James, Rob McCreary, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds, F. Wesley Schneider, Tork Shaw, and Russ Taylor.

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