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Primate, Monkey Swarm

Screeches and bestial calls precede this pack of monkeys, each primate propelling itself forward on calloused knuckles.

Monkey Swarm CR 2

XP 600
N Tiny animal (swarm)
Init +7; Senses low-light vision; Perception +5

DEFENSE

AC 15, touch 15, flat-footed 12 (+3 Dex, +2 size)
hp 22 (3d8+9)
Fort +6, Ref +8, Will +2
Defensive Abilities half damage from weapons, swarm traits

OFFENSE

Speed 30 ft., climb 20 ft.
Melee swarm (2d6 plus distraction)
Space 10 ft.; Reach 0 ft.
Special Attacks distraction (DC 14)

STATISTICS

Str 7, Dex 16, Con 17, Int 2, Wis 12, Cha 11
Base Atk +2; CMB —; CMD
Feats Improved Initiative, Lightning Reflexes
Skills Acrobatics +11, Climb +10, Perception +5; Racial Modifiers +4 Acrobatics
SQ coordinated swarm

SPECIAL ABILITIES

Coordinated Swarm (Ex)

A monkey swarm coordinates its attacks more than a typical swarm, and deals swarm damage one step higher than a swarm of its HD would normally cause.

ECOLOGY

Environment warm forests
Organization solitary, pair, mission (3–6 swarms), or tribe (7–12 swarms plus 1–4 gorillas)
Treasure none

Monkeys sometimes travel in huge colonies of hundreds of individuals. In such quantities, these primates can become quite dangerous, capable of overwhelming many foes by their sheer numbers.

Unlike most swarms, monkey swarms work well together. A swarm of monkeys does not possess a true hive mind, but it is capable of working in tandem with other swarms to make basic tactical decisions in combat.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 2, © 2010, Paizo Publishing, LLC; Authors Wolfgang Baur, Jason Bulmahn, Adam Daigle, Graeme Davis, Crystal Frasier, Joshua J. Frost, Tim Hitchcock, Brandon Hodge, James Jacobs, Steve Kenson, Hal MacLean, Martin Mason, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, Sean K Reynolds, F. Wesley Schneider, Owen K.C. Stephens, James L. Sutter, Russ Taylor, and Greg A. Vaughan, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.