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Porcupine, Giant

This gray, human-sized porcupine’s round body is covered in sharp, striped quills.

Giant Porcupine CR 2

XP 600
N Medium animal
Init +1; Senses low-light vision; Perception +6

DEFENSE

AC 13, touch 11, flat-footed 12 (+1 Dex, +2 natural)
hp 22 (3d8+9)
Fort +6, Ref +6, Will +2
Defensive Abilities quills

OFFENSE

Speed 40 ft.
Melee tail slap +5 (2d6+3)

STATISTICS

Str 17, Dex 12, Con 16, Int 2, Wis 13, Cha 5
Base Atk +2; CMB +3; CMD 16 (20 vs. trip)
Feats Agile Maneuvers, Lightning Reflexes
Skills Climb +7, Perception +6

SPECIAL ABILITIES

Quills (Ex)

Any creature attacking a giant porcupine with light or one-handed melee weapons, natural weapons, or an unarmed strike takes 1d3 points of piercing damage. A creature that grapples a giant porcupine takes 2d4 points of piercing damage each round it does so.

ECOLOGY

Environment temperate forests or plains
Organization solitary, pair, or prickle (3-6)
Treasure none

More so than its smaller kin, the human-sized giant porcupine is a foul-tempered creature that is just as content chewing on carrion as on living creatures. Worse, giant porcupines are notorious in their almost foolhardy bravery, and have been known to attack creatures much larger than their own size. This unexpected aggression, when combined with their tangle of spearlike quills, makes the giant porcupine a dangerous foe.

Section 15: Copyright Notice
Pathfinder Roleplaying Game Bestiary 3, © 2011, Paizo Publishing, LLC; Authors Jesse Benner, Jason Bulmahn, Adam Daigle, James Jacobs, Michael Kenway, Rob McCreary, Patrick Renie, Chris Sims, F. Wesley Schneider, James L. Sutter, and Russ Taylor, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.