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Octopus, Blue-Ringed



Blue-Ringed Octopus CR 1/2

XP 200
N Tiny animal (aquatic)
Init +5; Senses low-light vision; Perception +1

DEFENSE

AC 17, touch 17, flat-footed 12 (+5 Dex, +2 size)
hp 4 (1d8)
Fort +2, Ref +7, Will +1
Defensive Abilities ink cloud

OFFENSE

Speed 20 ft., swim 30 ft., jet 60 ft.
Melee bite +7 (1d2–1 plus poison), tentacles +5 (grab)
Space 2-1/2 ft.; Reach 0 ft.

STATISTICS

Str 8, Dex 21, Con 10, Int 2, Wis 13, Cha 3
Base Atk +0; CMB +3 (+7 grapple); CMD 12 (can’t be tripped)
Feats MultiattackB, Weapon Finesse
Skills Escape Artist +15, Stealth +25, Swim +13; Racial Modifiers +10 Escape Artist, +8 Stealth
Special Attacks poison

SPECIAL ABILITIES

Familiar

The master of a blue-ringed octopus familiar gains a +3 bonus on Swim checks.

Ink Cloud (Ex)

While within water, an octopus can emit a 5-foot-radius sphere of ink once per minute as a swift action. This ink provides total concealment and persists for 1 minute.

Jet (Ex)

The octopus can jet 60 feet in a straight line as a full-round action. This does not provoke attacks of opportunity.

Poison (Ex)

Bite—injury; save Fort DC 10; frequency 1/round for 6 rounds; effect 1 Str; cure 1 save.

ECOLOGY

Environment temperate or cold aquatic
Organization solitary
Treasure none

Blue-ringed octopuses are aquatic animals capable of a surprising amount of cunning. They cannot survive out of water.

Section 15: Copyright Notice – Ultimate Magic

Pathfinder Roleplaying Game Ultimate Magic. © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor.