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Fish, Caribe (Giant)

This fish resembles a massive piranha with a jaw bearing rows of razor-like teeth.

Giant Caribe CR 1

XP 400
N Medium animal (aquatic)
Init +2; Senses low-light vision, keen scent; Perception +10

DEFENSE

AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 13 (3d8)
Fort +3, Ref +5, Will +2

OFFENSE

Speed swim 40 ft.
Melee bite +4 (1d6+1)
Special Attacks frenzy

TACTICS

Giant caribes attack by swarming an opponent and biting with their razor-sharp teeth. Once blood is drawn, the entire pack goes into a frenzy, attacking twice each round.

STATISTICS

Str 12, Dex 15, Con 10, Int 1, Wis 12, Cha 2
Base Atk +2; CMB +3; CMD 15 (can’t be tripped)
Feats Skill Focus (Perception), Weapon Finesse
Skills Perception +10, Swim +10; Racial Modifiers Giant caribes use their Dexterity modifier for Swim checks.

SPECIAL ABILITIES

Frenzy (Ex)

A giant caribe that detects blood in the water goes into a killing frenzy, as do all other giant caribes within a 90-foot radius. Frenzied giant caribes attack until either they or their opponents are dead. A frenzied giant caribe can make one extra attack when making a full attack action. The attack is made using the creature’s full base attack. Additionally, it gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. A frenzied giant caribe’s swim speed increases by 10 feet. This frenzy lasts for 1 minute and can only be used once per encounter.

Keen Scent (Ex)

A giant caribe can notice creatures by scent in a 90-foot radius underwater and can detect blood in the water at ranges up to 500 feet.

Source Wikipedia

ECOLOGY

Environment any aquatic
Organization school (5–30)
Treasure none

The giant caribe is a rare form of giant saltwater piranha. They are pale bluish-green in color and about 6 feet long, though larger specimens have been encountered.

Section 15: Copyright Notice

Caribe, Giant from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.