Murder of Crows

A screeching cawing whirlwind of buffeting wings, clawing talons and pecking beaks.

Murder of Crows CR 3

XP 800
N Tiny animal (swarm)
Init +6; Senses low-light vision, scent; Perception +11

DEFENSE

AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size)
hp 27 (6d8)
Fort +5, Ref +9, Will +4
Defensive Abilities half damage from slashing and piercing weapons; Immune swarm traits

OFFENSE

Speed 5 ft., fly 40 ft. (average)
Melee swarm (2d6 plus distraction and eye rake)
Space 10 ft.; Reach 0 ft.
Special Attacks eye rake

TACTICS

A murder of crows fights to the death.

STATISTICS

Str 1, Dex 15, Con 10, Int 2, Wis 14, Cha 6
Base Atk +4; CMB +4; CMD 9
Feats Improved Initiative, Lightning Reflexes, Skill Focus (Perception)
Skills Fly +12, Perception +11, Stealth +0

SPECIAL ABILITIES

Eye-Rake (Ex)

Any living creature damaged by a murder of crows must succeed on a DC 13 Reflex save or be blinded as the swarm scratches and tears at the victim’s eyes. The blindness lasts for 1d4 days or until healed with remove blindness. The save DC is Constitution-based.

ECOLOGY

Environment temperate forests
Organization Solitary, pack (2–4), or murder (5–10)
Treasure none

A raven swarm is a disorienting mass of angered birds. Raven swarms have the same general characteristics and habitat of normal ravens.

Section 15: Copyright Notice

The Varnhold Vanishing. Copyright 2010, Paizo Publishing LLC. Author: Greg A . Vaughan

Raven Swarm from the Tome of Horrors III Copyright 2005 Necromancer Games, Inc.; Author: Scott Greene, with Casey Christofferson, Erica Balsley, Kevin Baase, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Patrick Lawringer, Nathan Paul, Clark Peterson, Greg Ragland, Robert Schwalb and Bill Webb.

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