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Somalcygot



Four long antennae stretch from the face of this giant, multi-eyed flatworm. From its spiny, chitinous body emerge four tentacles.

Somalcygot CR 12

XP 19,200
NE Large aberration
Init +7; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +26

DEFENSE

AC 27, touch 13, flat-footed 23 (+3 Dex, +1 dodge, +14 natural, –1 size)
hp 189 (14d8+126)
Fort +15, Ref +11, Will +14
Defensive Abilities resistant evolution; DR 10/slashing;
Immune acid, cold
Weaknesses vulnerable to sonic

OFFENSE

Speed 40 ft., burrow 20 ft.
Melee bite +21 (2d6+12 plus 4d6 acid), 4 tentacles +19 (1d8+6 plus grab)
Space 10 ft.; Reach 10 ft. (15 ft. with tentacles)
Special Attacks acid spray, constrict (1d8+6)

STATISTICS

Str 34, Dex 17, Con 28, Int 12, Wis 17, Cha 11
Base Atk +10; CMB +23 (+27 grapple); CMD 37 (can’t be tripped)
Feats Cleave, Dodge, Improved Initiative, Lightning Reflexes, Multiattack, Power Attack, Skill Focus (Perception)
Skills Acrobatics +20 (+24 when jumping), Climb +29, Intimidate +17, Perception +26, Stealth +16
Languages Aklo; telepathy 60 ft.
SQ no breath

SPECIAL ABILITIES

Acid Spray (Ex)

Every 1d4 rounds, a somalcygot can spit a 60-foot line of acid that deals 10d6 points of acid damage. The acid continues to burn, causing each affected creature to take an additional 5d6 points of acid damage on the following round. A successful DC 26 Reflex save halves the initial damage and negates the ongoing damage. The save DC is Constitution-based.

Resistant Evolution (Su)

Somalcygots have evolved in the harsh, unforgiving vacuum of space and developed fortified resistances to the myriad threats found in their environment, granting them a +2 resistance bonus on all saving throws.

ECOLOGY

Environment any (terrestrial vacuum)
Organization solitary, pairs, or clutch (3–6)
Treasure none

Somalcygots are incredibly territorial; each claims roughly a mile-radius patch of desolate surface on a moon, asteroid, or similar airless terrestrial environment as its chosen hunting ground, and enters another’s territory only to mate. Somalcygots can digest nearly any organic matter, but because they usually live on barren terrain, they often go for long intervals without a meal. In order to preserve energy between meals, a somalcygot enters a trancelike hibernation during which it burrows in circles beneath the surface of its territory with unthinking repetition.

When it detects another creature nearby, the somalcygot awakens and enters a frenzy to capitalize on the rare meal, fighting relentlessly until the prey either dies or escapes.

Only rarely do somalcygots pursue prey beyond the boundaries of their claimed hunting grounds, a tendency that serves both to preserve the creature’s energy and to avoid needless conflict with other somalcygots that claim neighboring regions.

A typical adult somalcygot is 16 feet long and weighs 1,500 pounds.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 5 © 2015, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, John Bennett, Logan Bonner, Creighton Broadhurst, Robert Brookes, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Thurston Hillman, Eric Hindley, Joe Homes, James Jacobs, Amanda Hamon Kunz, Ben McFarland, Jason Nelson, Thom Phillips, Stephen Radney-MacFarland, Alistair Rigg, Alex Riggs, David N. Ross, Wes Schneider, David Schwartz, Mark Seifter, Mike Shel, James L. Sutter, and Linda Zayas-Palmer.