XP 1,200 DEFENSE
AC 17, touch 13, flat-footed 14 (+3 Dex, +4 natural) OFFENSE
Speed 30 ft., climb 30 ft. TACTICS
During Combat A shriezyx focuses its attacks on smaller foes, relying upon its webs to slow or distract larger creatures while it finishes off smaller victims. It never attacks a foe that is using fire unless it is cornered or has no other obvious target. Morale Unless confronted by fire, a shriezyx fights to the death. STATISTICS
Str 13, Dex 17, Con 12, Int 3, Wis 12, Cha 2 SPECIAL ABILITIES
Fear of Fire (Ex)A shriezyx within 30 feet of a fire the size of a torch or larger becomes shaken as long as it remains within that range. If damaged by fire, a shriezyx must make a Will save (DC equals the amount of fire damage dealt) or become frightened for 1 round. Poison (Ex)Bite—injury; save Fort DC 14; frequency 1/round for 6 rounds; effect 1d2 Str; cure 1 save. Slowing Toxin (Su)A shriezyx’s web is coated with a supernatural toxin that numbs and deadens the nerves on contact. Any creature struck by a shriezyx’s web must make a DC 14 Fortitude save or become slowed (as per the spell) for 1 minute. Each round, a victim may attempt a new DC 14 Fortitude save to end the effect early. This toxin fades quickly from spun webs—it can only affect targets on the round the web is spun. Existing webs, while they remain sticky and tangled, do not have this slowing effect. The save DC is Constitution-based. |
