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High Priest of Shub-Niggurath

High Priest of Shub-Niggurath CR 18

XP 153,600
Mythos satyr cleric of Shub-Niggurath 17
CE Medium aberration
Init +4; Senses darkvision 60 ft.; Perception +29

DEFENSE

AC 32, touch 12, flat-footed 32 (+9 armor, +2 deflection, +5 natural, +6 shield)
hp 266 (20 HD; 3d8+17d8+177); fast healing 1
Fort +22, Ref +12, Will +27
Defensive Abilities bramble armor (1d6+8, 17 rounds/day), warped mind

OFFENSE

Speed 30 ft.
Melee +2 human bane dagger +17/+12/+7 (1d4+3/19–20), gore +10 (1d4+1)
Special Attacks channel negative energy 5/day (DC 20, 9d6), communal magic, wooden fist (+8, 11 rounds/day)
Satyr Spell-Like Abilities (CL 1st; concentration +3)

Constantpass without trace
1/dayentangle (DC 13), jump, spider climb, whispering wind

Cleric Spell-Like Abilities (CL 17th; concentration +25)

At willspeak with animals (20 rounds/day)

Cleric Spells Prepared (CL 17th; concentration +25)

9thimplosion (DC 28), quickened slay living (DC 24), shapechange D
8thcontrol plantsD, earthquake (DC 27), quickened poison (DC 23), unholy aura (DC 27)
7thanimate plantsD, blasphemy (DC 26), quickened dispel magic, regenerate, summon monster VII
6thantilife shellD, blade barrier (DC 25), quickened death knell, harm (DC 25), heal, word of recall (DC 25)
5thquickened divine favor, flame strike (2, DC 24), greater command (DC 24), slay living (DC 24), wall of stone (DC 24), wall of thorns D
4thair walk, chaos hammer (DC 23), cure critical wounds, dimensional anchor, divine power, spell immunity, summon nature’s ally IV D (animals only)
3rdbestow curse (DC 22), contagion (DC 22), cure serious wounds, dispel magic, invisibility purge, plant growth D, speak with dead (DC 22)
2ndbull’s strength, cure moderate wounds, death knell (DC 21), hold animal D (DC 21), hold person (DC 21), silence (DC 21), spiritual weapon
1stcommand (DC 20), cure light wounds (2), divine favor, doom (DC 20), entangle D (DC 20), obscuring mist, sanctuary (DC 20)
0 (at will)bleed (DC 19), create water, detect magic, mending

D domain spell; Domains Animal, Plant

STATISTICS

Str 13, Dex 11, Con 24, Int 10, Wis 26, Cha 15
Base Atk +14; CMB +15; CMD 28
Feats Combat Casting, Craft Magic Arms and Armor, Craft Wondrous Item, Improved Initiative, Improved Natural Armor, Iron Will, Lightning Reflexes, Quicken Spell, Selective Channeling, Toughness
Skills Knowledge (geography) +1, Knowledge (nature) +4, Knowledge (religion) +13, Perception +29, Spellcraft +13, Stealth +4, Survival +14
Languages Aklo
SQ eldritch devotion, animal companion
Gear +5 hide armor, +5 buckler, +2 human bane dagger, amulet of natural armor +3, belt of mighty constitution +6, cloak of resistance +4, headband of inspired wisdom +6, ring of protection +2

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Sandy Petersen’s Cthulhu Mythos, © 2017, Petersen Games; Authors: Sandy Petersen, Arthur Petersen, Ian Starcher.