This towering menace has a horrible, vertically aligned mouth and arms that split at the elbows into twin clawed hands. The blessings of its evil god have made this specimen more twisted than its lesser bretheren.
Gug Savant CR 11
Str 25, Dex 12, Con 18, Int 11, Wis 16, Cha 18
Base Atk +11; CMB +19; CMD 30
Feats Awesome Blow, Blind-Fight, Combat Reflexes, Greater Bull Rush, Improved Bull Rush, Lunge, Power Attack, Skill Focus (Perception)
Skills Climb +15, Escape Artist +13, Knowledge (dungeoneering) +13, Perception +27, Stealth +15, Survival +21; Racial Modifiers +8 Climb, +4 Escape Artist
Environment any underground
Organization solitary, pair, or camp (1 plus 3–10 gugs)
Some bloodthirsty gugs gain awful powers as gifts from their alien patrons. These monsters are known as savants. Some become actual clerics or oracles of their mad gods—strange powers of darkness, insanity, and blood.
Pathfinder Roleplaying Game Bestiary 2, © 2010, Paizo Publishing, LLC; Authors Wolfgang Baur, Jason Bulmahn, Adam Daigle, Graeme Davis, Crystal Frasier, Joshua J. Frost, Tim Hitchcock, Brandon Hodge, James Jacobs, Steve Kenson, Hal MacLean, Martin Mason, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, Sean K Reynolds, F. Wesley Schneider, Owen K.C. Stephens, James L. Sutter, Russ Taylor, and Greg A. Vaughan, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.