AC 20, touch 12, flat-footed 17; (+2 Dex, +1 dodge, +8 natural, –1 size)
Speed 30 ft., climb 20 ft.
Sorcerer Spells Known (CL 6th)
Str 15, Dex 15, Con 18, Int 15, Wis 16, Cha 16
Bite—injury; save Fort DC 18; frequency 1/round for 6 rounds; effect 1d2 Str; cure 1 save. The save DC is Constitution-based.
A drider casts spells as a 6th-level cleric, sorcerer, or wizard, but does not gain any other class abilities.
Although a drider is Large, its upper torso is the same size as that of a Medium humanoid’s upper torso. As a result, it wields weapons as if it were one size category smaller than its actual size (Medium for most driders).
Environment any underground
Organization solitary, pair, or group (3–8)
Treasure double (masterwork heavy mace, masterwork composite longbow [+2 Str] with 20 arrows, additional treasure)
Created from the body of a drow, warped and mutated through special poisons and elixirs to take on the characteristics of a giant spider, the drider is a dangerous creature.
Driders are sexually dimorphic. A female drider’s lower spider body is sleek and graceful, often similar to a black widow’s body, while its upper drow torso retains its alluring curves and beautiful face (with the exception of sharp, poisonous fangs). A male drider’s lower body is bulky like a tarantula, while its upper body is wiry and bears a hideous face more spider than drow, complete with fanged mandibles.