Bestiary‎ > ‎Monster Listings‎ > ‎Aberrations‎ > ‎

Bonesucker

This bizarre creature resembles a fleshy tree trunk. Atop its main body protrudes a mass of writhing tentacles that constantly ooze and drip a brownish-yellow fluid. Near the top of its body is a ring of black, unblinking eyes.

Bonesucker CR 7

XP 3,200
NE Large aberration
Init +5; Senses all-around vision, darkvision 90 ft.; Perception +19

DEFENSE

AC 17, touch 11, flat-footed 15 (+1 Dex, +1 dodge, +6 natural, –1 size)
hp 60 (8d8+24)
Fort +5; Ref +5; Will +7
DR 10/magic; Immune flanking

OFFENSE

Speed 20 ft.
Melee 4 tentacles +9 (1d4+4 plus grab and liquefy bones)
Space 10 ft.; Reach 10 ft.
Special Attacks constrict (1d4+4 plus liquefy bones)

STATISTICS

Str 18, Dex 13, Con 17, Int 10, Wis 12, Cha 13
Base Atk +6; CMB +11 (+15 grapple); CMD 23
Feats Dodge, Improved Initiative, Lightning Reflexes, Skill Focus (Perception)
Skills Climb +15, Perception +19, Stealth +8, Swim +15; Racial Modifiers +4 Perception
Languages Aklo

SPECIAL ABILITIES

All-Around Vision (Ex)

A bonesucker’s symmetrically placed eyes allow it to look in any direction, bestowing a +4 racial bonus on Perception checks. Bonesuckers cannot be flanked.

Liquefy Bones (Ex)

A bonesucker that has successfully grappled an opponent deals 1d2 points of Strength and 1d2 points of Dexterity damage to an opponent as long as the hold is maintained.