Genesis Manifestations

Genesis Manifestation Summaries

Note: There are no Level 1 or Level 2 Genesis Manifestations.

Level 3

  • Aegis of Ether – Solidified ether acts as a physical shield.
  • Astral Oculus – Conjured eyeball can be used for scouting.
  • Borrowed Time – Conjured wristwatch grants an additional move action at will, but staggers on the next round.
  • Force Weapon – Solidified ether acts as a weapon.
  • Instant Handholds – Nubbins of ether either allow for easy scaling of a wall or act as caltrops.
  • Tome of Infinite Knowledge – Caster’s knowledge is bound up in a book.

Level 4

  • Blast Blade – Conjured weapon contains a lesser blast etherspell and can be unleashed on a successful hit.
  • Bottled Starfire – Flask of starstuff is thrown as a thrown splash weapon and deals 1d6 points of fire damage per caster level to creatures in the square struck.
  • Gravity Well – Little stone well can have buckets of gravity scooped out and tossed at creatures, dealing 3d6 force damage and staggering those splashed.
  • Nail in the Sky – Conjured cylinder acts much like an immovable rod.
  • Pale Imitation – Produce a perfect copy of an object, minus visual and magical characteristics.
  • Stellar Sentry – Conjured sentry fires a preloaded lesser blast etherspell at creatures that wander too close.

Level 5

  • Antigravity Well – Little stone well of antigravity grants nearby creatures a fly speed.
  • Astral Oculus, Greater – Conjured flock of eyeballs can be used for scouting.
  • Retroactive Continuity – Conjured wristbound device allows for retroactive bonuses to attack rolls and skill checks.
  • Sight Beyond Sight – Opaque material up to 1 foot/caster level in thickness becomes transparent.
  • Space Elevator – Hovering disc can be used to carry up to 100 pounds of material per level.

Level 6

  • Blast Blade, Greater – Conjured weapon contains a greater blast etherspell and can be unleashed on a successful hit.
  • Stellar Sentry, Greater – Conjured sentry fires a preloaded greater blast etherspell at creatures that wander too close.
  • Subjective Time – Conjured sundial doubles attack of opportunity requirements.
  • Translocation Beacon – Conjured beacon can be teleported to as a standard action.

Genesis Manifestations

Aegis of Ether

Ethermagic 3
Etherheart Restriction: Genesis
EP Cost: 4
Range: personal
Target: you
The caster creates a shield out of condensed ether. Treat this as a masterwork buckler, light, or heavy shield with which the caster is proficient with hardness and hit points both equal to that of a standard shield of its type. Given its otherworldly construction, the shield has no arcane spell failure chance and no armor check penalty. If the caster is proficient with no shields whatsoever, he may still conjure a buckler in this fashion. At 9th level, the caster conjures a +1 shield instead. This enhancement bonus increases by +1 for every three levels beyond 9th, to a maximum of a +4 shield at 18th level.

Antigravity Well

Ethermagic 5
Etherheart Restriction: Genesis
EP Cost: 8
Range: Short (25 ft. + 5 ft./2 levels)
Target: An unoccupied 5-foot square
The caster calls an antigravity well, that is to say, a little stone well with a rope and bucket that just so happens to contain antigravity rather than water, into being. This well has hardness 15 and 40 hit points. Given the nature of antigravity, the stuff begins to spew right out of the antigravity well in a ceaseless torrent as soon as the well is created, granting all creatures within 60 feet a fly speed of 30 feet with perfect maneuverability, while also rendering it impossible to simply move along the ground using one’s base land speed. Creatures with a faster native fly speed have that faster speed overridden? flapping one’s wings is useless in a zone of antigravity! Spells and abilities that manipulate gravity treat the area of effect of an antigravity well as though it were an antimagic field. If the well is destroyed, this etherspell ends immediately.

Astral Oculus

Ethermagic 3
Etherheart Restriction: Genesis
EP Cost: 5
Range: close (25 ft. + 5 ft./2 levels)
Target: you
The caster creates an eyeball of condensed ether in the palm of his hand. This eyeball has hardness 10, 20 hit points, and a fly speed of 20 feet with perfect maneuverability. An eye can hover in place indefinitely without any fear of falling. As a move action, the caster can direct the eyeball to float to a specific position within range. If not given any particular direction, the eyeball attempts to stay directly directly behind the caster and hovers at an elevation about equal with the caster’s shoulders. As a standard action, the caster can will himself to see through the eyeball until the beginning of his next turn. While doing so, the caster cannot see through his own eyes, but instead has darkvision out to a radius of 30 feet from the eyeball.

The caster takes a penalty to AC equal to 2 or his Dexterity modifier, whichever is lower, if his body is within the radius of sight of the eyeball. If his body is not within the radius of sight of the eyeball, he takes a penalty to AC equal to 4 or his Dexterity modifier, whichever is higher. If an eyeball is destroyed while the caster is using it, he is stunned for 1 round and the etherspell ends immediately.

Astral Oculus, Greater

Ethermagic 5
Etherheart Restriction: Genesis
EP Cost: 10
Range: medium (100 ft. + 10 ft./level)
Target: you
This manifestation functions as astral oculus, with the exception that 1d3+1 eyeballs are produced instead of only one. When the caster wills himself to see through the eyeballs as a standard action, he sees through all of them simultaneously. If all of the eyeballs are destroyed, the etherspell ends immediately.

Blast Blade

Ethermagic 4
Etherheart Restriction: Genesis
EP Cost: 2 + special (see description)
Range: personal
Target: you
The caster creates a melee weapon out of condensed ether. Treat this as a masterwork weapon of any type with which the caster is proficient with hardness and hit points both equal to that of a standard weapon of that type. As part of the same casting action, the caster impregnates the blade with a lesser blast etherspell with up to three manifestations, as normal. The ether point cost of this lesser blast etherspell is considered part of the genesis etherspell containing blast blade and reduces the caster’s maximum ether points accordingly. Anytime the weapon strikes a creature and the creature takes damage from it, the weapon can immediately cast the stored lesser blast etherspell on that creature as a free action if the wielder desires. Doing so annihilates the weapon and ends the genesis etherspell.

Blast Blade, Greater

Ethermagic 6
Etherheart Restriction: Genesis
EP Cost: 2 + special (see description)
Range: personal
Target: you
The caster creates a melee weapon out of condensed ether. Treat this as a masterwork weapon of any type with which the caster is proficient with hardness and hit points both equal to that of a standard weapon of that type. As part of the same casting action, the caster impregnates the blade with a greater blast etherspell with up to three manifestations, as normal. The ether point cost of this greater blast etherspell is considered part of the genesis etherspell containing blast blade, greater and reduces the caster’s maximum ether points accordingly. Anytime the weapon strikes a creature and the creature takes damage from it, the weapon can immediately cast the stored greater blast etherspell on that creature as a free action if the wielder desires. Doing so annihilates the weapon and ends the genesis etherspell.

Borrowed Time

Ethermagic 3
Etherheart Restriction: Genesis
EP Cost: 3
Range: Personal
Target: You
The caster creates a small sand-filled hourglass with wristband that immediately latches onto his wrist and refuses to let go. If the caster is not staggered, he may reduce his maximum EP by 2 and turn the hourglass, a swift action, to grant himself an additional move action this turn. On his next turn, the caster is staggered for 1 round. This stagger effect represents time dilating in an effort to reach equilbrium with what the caster did the previous round. As such, the caster is staggered even if he is normally immune to the staggered condition. Furthermore, this instance of the staggered condition cannot be dispelled, suppressed, mitigated, or stopped in any way, meaning it is perfectly possible to have a hasted individual who is also staggered by his magical wristwatch. When the etherspell ends, all maximum EP reduction imposed by the activation of this manifestation is ended immediately.

If the caster has the Multiuniversal Arms Dealer feat, he can choose to have the wristwatch created by this manifestation attach to a willing ally within range. The caster can turn the hourglass remotely as a swift action, granting the ally the additional move action and himself the staggered condition in the next round. The ally cannot turn the hourglass himself.

Bottled Starfire

Ethermagic 4
Etherheart Restriction: Genesis
EP Cost: 6
Range: Medium (100 ft. + 10 ft./level)
Target: The empty hand of a willing creature
A small, purplish flask of condensed ether filled with a small speck of the burning heart of a mighty star comes into being in the empty hand hand of a willing creature in range. Treat this flask as a thrown splash weapon that deals 1d6 points of fire damage per caster level to all creatures in the same square as the target, or in the square struck if a grid intersection is chosen or if the splash weapon scatters, with a Reflex save for half. If the flask exceeds the range of this manifestation in flight, it disappears harmlessly, ending the etherspell immediately. Unlike other genesis etherspells, when an etherspell with this manifestation ends, the caster’s maximum EP is returned to normal immediately rather than after a one-minute wait.

Force Weapon

Ethermagic 3
Etherheart Restriction: Genesis
EP Cost: 4
Range: personal
Target: you
The caster creates a weapon out of condensed ether. Treat this as a masterwork weapon of any type with which the caster is proficient with hardness and hit points both equal to that of a standard weapon of its type. Given its otherworldly construction, the weapon has no arcane spell failure chance and no armor check penalty. At 9th level, the caster conjures a +1 weapon instead. This enhancement bonus increases by +1 for every three levels beyond 9th, to a maximum of a +4 weapon at 18th level.

Gravity Well

Ethermagic 4
Etherheart Restriction: Genesis
EP Cost: 6
Range: Short (25 ft. + 5 ft./2 levels)
Target: An unoccupied 5-foot square
The caster calls a gravity well, that is to say, a little stone well with a rope and bucket that just so happens to contain gravity rather than water, into being. This well has hardness 15 and 40 hit points. Any creature positioned such that it threatens the gravity well’s space with a non-reach weapon can operate the rope and bucket as a standard action that provokes attacks of opportunity. When operated, the bucket is filled with gravity if it was empty. When full of gravity, any creature positioned such that it threatens the gravity well’s space with a non-reach weapon can pick up the bucket and throw its contents as a standard action that provokes attacks of opportunity. This is a ranged touch attack with a range of 20 feet + the thrower’s Strength score (rounded down to the nearest 5 feet) that deals 3d6 points of force damage and staggers the subject for 1 round with a Fortitude save to negate. If the subject fails its Fortitude saving throw by 5 or more, it is staggered for 2 rounds instead. If the well is destroyed, this etherspell ends immediately.

Instant Handholds

Ethermagic 3
Etherheart Restriction: Genesis
EP Cost: 6
Range: medium (100 ft. + 10 ft/level)
Area: one 5ft. square/level
The caster conjures a number of nubbins made of solid ether all over the surface of a wall and/or the floor.

  • Floor – The nubbins are treated as caltrops, save that they have hardness 10 and 5 hit points per 5foot by 5-foot square, cannot be picked up as they are affixed to the ground, and that the Reflex save to negate is based on the etherspell and not the caltrops item entry.
  • Wall – The nubbins line the wall, making it particularly easy to climb. The Climb DC of the wall is set to 15.

Nail in the Sky

Ethermagic 4
Etherheart Restriction: Genesis
EP Cost: 8
Range: close (25 ft. + 5 ft./2 levels)
Area: one 5ft. square
The caster conjures a 5-foot-long cylinder of condensed ether with a diameter of about two inches. It has hardness 15 and 20 hit points. The cylinder ignores mundane physical objects that are already there and can be conjured within or moved through such objects with absolutely no ill effects. For example, if conjured centered on a three-foot-thick wall, a foot of cylinder will stick out on either side and will leave no marks when dismissed or moved by the caster. If conjured in thin air, the cylinder simply hangs there indefinitely. Regardless of how it is placed, a nail in the sky can support weight of up to 25 pounds per caster level. If the caster wills it, the force of his body can move the cylinder. For example, he can hang from the cylinder and will it to drop him or simply push against one end with his hand while standing on the ground to move it in the appropriate direction. Fancy manipulation of this function, such as willing the cylinder to drop the caster exactly 30 feet, does work, but deals falling damage due to the cylinder’s propensity to stop suddenly.

Pale Imitation

Ethermagic 4
Etherheart Restriction: Genesis
EP Cost: 7
Range: close (25 ft. + 5 ft./2 levels)
Target: object touched
With but a touch, the caster makes an exact copy of any object with a volume of up to one cubic foot per level. The object is made out of shimmering ether and is pretty much impossible to pass off as the real thing. This object peels away from the object touched much like a shedding from a snake, is weightless, and has hardness 10 and 20 hit points. Any magic properties of objects copied in this manner do not pass on to the ether copy. For example, a +5 longsword would be copied as a mere masterwork longsword. Mundane properties, such as shape and tactile sensation, the combustibility of paper or alchemist’s fire, the divination-blocking properties of lead, the buoyancy of a canoe, or the fluffiness of the last goose down pillow in the inn, are faithfully replicated.

Retroactive Continuity

Ethermagic 5
Etherheart Restriction: Genesis
EP Cost: 4
Range: Personal
Target: You
The caster creates a small sundial with wristband made of the bits and pieces of several shattered sundials that immediately latches onto his wrist and refuses to let go.

If the caster is not staggered, whenever he fails an attack roll or skill check, he may reduce his maximum EP by 3 and cause the fragments of the sundial to shuffle about, an immediate action, to grant himself a +1d4 competence bonus to the attack roll or skill check retroactively. If the bonus is enough to turn the failure into a success, the roll succeeds. On his next turn, the caster is staggered for 1 round. This stagger effect represents time dilating in an effort to reach equilbrium with what the caster did the previous round. As such, the caster is staggered even if he is normally immune to the staggered condition. Furthermore, this instance of the staggered condition cannot be dispelled, suppressed, mitigated, or stopped in any way, meaning it is perfectly possible to have a hasted individual who is also staggered by his magical wristwatch. When the etherspell ends, all maximum EP reduction imposed by the activation of this manifestation is ended immediately.

If the caster has the Multiuniversal Arms Dealer feat, he can choose to have the wristwatch created by this manifestation attach to a willing ally within range. The caster can shuffle the sundial remotely as an immediate action, granting the ally the competence bonus and himself the staggered condition in the next round. The ally cannot shuffle the sundial himself.

Sight Beyond Sight

Ethermagic 5
Etherheart Restriction: Genesis
EP Cost: 3
Range: close (25 ft + 5 ft./2 levels)
Area: one 5ft. square
The caster causes a relatively flat surface, such as a wall, floor, or hillside, to become glassy and transparent. Anything on the other side of the glassy material, which penetrates through one foot of mundane material per caster level, appears distorted and blurry, as is typical for looking through thick glass, but is otherwise quite clear. A thin sheet of lead blocks this manifestation. This blurring makes text particularly difficult to read, requiring a DC 20 Perception check to read through the glass.

Space Elevator

Ethermagic 5
Etherheart Restriction: Genesis
EP Cost: 8
Range: close (25 ft. + 5 ft./2 levels)
Area: one 5ft. square
The caster produces a shimmering platform that initially appears about two inches above the ground and can be used to transport large quantities of goods weighing up to 100 pounds per caster level. This platform has no base land speed, but rather has a fly speed equal to the base land speed of the caster with perfect maneuverability. It has hardness 10 and 20 hit points. Further, the platform can hover in place indefinitely without any fear of falling. As a move action, the caster can direct the platform to float to a specific position within range. If not given any particular direction, the platform attempts to stay directly directly behind the caster and hovers at an elevation about equal with the caster’s ankles. If reduced to 0 hit points, the platform is destroyed and the etherspell ends immediately.

Subjective Time

Ethermagic 6
Etherheart Restriction: Genesis
EP Cost: 10
Range: Short (25 ft. + 5 ft./2 levels)
Target: An unoccupied 5-foot square
The caster produces an oversized timepiece made of condensed ether, causing nearby creatures to experience time in a jumping and jarring fashion that makes it particularly difficult to take advantage of the momentum of combat. This timepiece has hardness 15 and 40 hit points. Creatures within 60 feet of the timepiece expend two attacks of opportunity whenever they make an attack of opportunity? creatures with only one attack of opportunity remaining cannot make attacks of opportunity as a result. If the timepiece is destroyed, this etherspell ends immediately.

Stellar Sentry

Ethermagic 4
Etherheart Restriction: Genesis
EP Cost: 4 + special (see description)
Range: medium (100 ft. + 10 ft./level)
Area: one 5ft square
The caster creates a simple, immobile composed entirely of condensed ether. It has hardness 10, 20 hit points, an attack bonus equal to 5 + the caster’s caster level, and a Perception bonus equal to the caster’s caster level. Upon creation, the caster and any allies he chooses are designated as “friendlies”. Additionally, the caster selects a creature size, such as small, large, or huge. As part of the same casting action, the caster impregnates the construct with a lesser blast etherspell with up to three manifestations, as normal. The ether point cost of this lesser blast etherspell is considered part of the genesis etherspell containing stellar sentry and reduces the caster’s maximum ether points accordingly. The first creature of the chosen size or larger that is not designated as a friendly that approaches the construct to within the range of the impregnated lesser blast etherspell triggers the construct, casting the lesser blast etherspell with that creature as its target. Doing so annihilates the construct and ends the genesis etherspell.

Stellar Sentry, Greater

Ethermagic 6
Etherheart Restriction: Genesis
EP Cost: 5 + special (see description)
Range: medium (100 ft. + 10 ft./level)
Area: one 5ft square
The caster creates a simple, immobile composed entirely of condensed ether. It has hardness 10, 20 hit points, an attack bonus equal to 8 + the caster’s caster level, and a Perception bonus equal to the caster’s caster level. Upon creation, the caster and any allies he chooses are designated as “friendlies”. Additionally, the caster selects a creature size, such as small, large, or huge. As part of the same casting action, the caster impregnates the construct with a greater blast etherspell with up to three manifestations, as normal. The ether point cost of this greater blast etherspell is considered part of the genesis etherspell containing stellar sentry, greater and reduces the caster’s maximum ether points accordingly. The first creature of the chosen size or larger that is not designated as a friendly that approaches the construct to within the range of the impregnated greater blast etherspell triggers the construct, casting the greater blast etherspell with that creature as its target. Doing so annihilates the construct and ends the genesis etherspell.

Tome of Infinite Knowledge

Ethermagic 3
Etherheart Restriction: Genesis
EP Cost: 4
Range: Medium (100 ft. + 10 ft./level)
Target: you
Select a Knowledge skill in which the caster has at least 1 rank. The caster produces a book from condensed ether, complete with writing in a sort of glowing ink. This book has hardness 15 and 20 hit points. As long as this ethereal book is in existence, the caster loses all of the ranks he has in the chosen Knowledge skill. Instead, any creature who has the ethereal book on his person is treated as though he has ranks in the chosen Knowledge skill equal to the number of ranks the caster lost in that skill upon casting an etherspell with this manifestation. Skill ranks do not stack. That is to say, the creature holding the book uses the greater of his native ranks in the chosen Knowledge skill or the ranks granted by the book when making a Knowledge check. A creature must have an Intelligence score of 3 or greater to gain any benefit from holding the ethereal book. If the book is destroyed, this etherspell ends immediately.

Translocation Beacon

Ethermagic 6
Etherheart Restriction: Genesis
EP Cost: 12
Range: medium (100 ft. + 10/level)
Area: one 5ft square
The caster produces a delicately runed symbol all over a flat surface in the target area. As a standard action that provokes attacks of opportunity, the caster immediately transfers himself from his current location to the square occupied by the runed symbol. The caster can bring along objects as long as their weight doesn’t exceed his maximum load. Effects that prevent extradimensional travel also affect Translocation Beacon.

Counterspelling Ethermagic

Though a more standard arcane caster may initially be quite confused by what appears to be an inexhaustible supply of magic from a single source, the savvy wizard or sorcerer quickly learns that everything an ethermagician does is evocation, or at least detects as such by the magic they have accepted as the norm. Some of it may look like transmutation or conjuration, but the manipulation of energy, and, thus, evocation, is paramount to the art of ethermancy in all of its forms. This incredibly linear spell selection, combined with a low spell level ceiling, makes it particularly easy to lock down an ethermagician, at least for a few rounds. An etherspell can be countered by any evocation spell whose spell level is greater than or equal to the highest spell level among manifestations in the etherspell.

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