Home >Alternative Rule Systems >Psionics >Psionic Powers >E >

Escape Detection

Discipline clairsentience; Level cryptic 3, gifted blade 3, marksman 3, psychic warrior 3, seer 3, sighted seeker 3

MANIFESTING

Display None
Manifesting Time 1 standard action

EFFECT

Range Personal
Target You
Duration 1 hour/level
Power Points 5

DESCRIPTION

You (plus all your gear and any objects you carry) become difficult to detect by clairsentience powers such as clairvoyant sense, remote viewing, pierce the veils, and similar magical effects. If a clairsentience power or similar effect is attempted against you, the manifester of the power must succeed on a manifester level check (1d20 + manifester level, or caster level if the opponent is not a manifester) against a DC of 13 + your manifester level (maximum +10).

Section 15: Copyright Notice

Psionics Unleashed. Copyright 2010, Dreamscarred Press.